51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Achievements.AchievementCondition
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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namespace Terraria.Achievements
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{
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[JsonObject]
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public abstract class AchievementCondition
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{
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public readonly string Name;
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protected IAchievementTracker _tracker;
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[JsonProperty("Completed")]
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private bool _isCompleted;
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public event AchievementCondition.AchievementUpdate OnComplete;
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public bool IsCompleted => this._isCompleted;
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protected AchievementCondition(string name) => this.Name = name;
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public virtual void Load(JObject state) => this._isCompleted = JToken.op_Explicit(state["Completed"]);
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public virtual void Clear() => this._isCompleted = false;
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public virtual void Complete()
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{
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if (this._isCompleted)
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return;
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this._isCompleted = true;
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if (this.OnComplete == null)
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return;
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this.OnComplete(this);
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}
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protected virtual IAchievementTracker CreateAchievementTracker() => (IAchievementTracker) null;
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public IAchievementTracker GetAchievementTracker()
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{
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if (this._tracker == null)
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this._tracker = this.CreateAchievementTracker();
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return this._tracker;
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}
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public delegate void AchievementUpdate(AchievementCondition condition);
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}
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}
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