terraria-source-code/Graphics/Renderers/IPlayerRenderer.cs
2021-10-26 12:45:26 -04:00

33 lines
932 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Graphics.Renderers.IPlayerRenderer
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using System.Collections.Generic;
namespace Terraria.Graphics.Renderers
{
public interface IPlayerRenderer
{
void DrawPlayers(Camera camera, IEnumerable<Player> players);
void DrawPlayerHead(
Camera camera,
Player drawPlayer,
Vector2 position,
float alpha = 1f,
float scale = 1f,
Color borderColor = default (Color));
void DrawPlayer(
Camera camera,
Player drawPlayer,
Vector2 position,
float rotation,
Vector2 rotationOrigin,
float shadow = 0.0f,
float scale = 1f);
}
}