terraria-source-code/GameContent/Bestiary/ItemFromCatchingNPCBestiaryInfoElement.cs
2021-10-26 12:45:26 -04:00

26 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Bestiary.ItemFromCatchingNPCBestiaryInfoElement
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.GameContent.UI.Elements;
using Terraria.ID;
using Terraria.UI;
namespace Terraria.GameContent.Bestiary
{
public class ItemFromCatchingNPCBestiaryInfoElement :
IItemBestiaryInfoElement,
IBestiaryInfoElement,
IProvideSearchFilterString
{
private int _itemType;
public ItemFromCatchingNPCBestiaryInfoElement(int itemId) => this._itemType = itemId;
public UIElement ProvideUIElement(BestiaryUICollectionInfo info) => info.UnlockState < BestiaryEntryUnlockState.CanShowDropsWithoutDropRates_3 ? (UIElement) null : (UIElement) new UIBestiaryInfoLine<string>("catch item #" + (object) this._itemType ?? "");
public string GetSearchString(ref BestiaryUICollectionInfo info) => info.UnlockState < BestiaryEntryUnlockState.CanShowDropsWithoutDropRates_3 ? (string) null : ContentSamples.ItemsByType[this._itemType].Name;
}
}