terraria-source-code/DataStructures/DrawAnimation.cs
2021-10-27 18:03:19 -04:00

25 lines
704 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.DataStructures.DrawAnimation
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Terraria.DataStructures
{
public class DrawAnimation
{
public int Frame;
public int FrameCount;
public int TicksPerFrame;
public int FrameCounter;
public virtual void Update()
{
}
public virtual Rectangle GetFrame(Texture2D texture) => texture.Frame();
}
}