terraria-source-code/WorldBuilding/GenBase.cs
2021-10-26 12:45:26 -04:00

23 lines
726 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.WorldBuilding.GenBase
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.Utilities;
namespace Terraria.WorldBuilding
{
public class GenBase
{
protected static UnifiedRandom _random => WorldGen.genRand;
protected static Tile[,] _tiles => Main.tile;
protected static int _worldWidth => Main.maxTilesX;
protected static int _worldHeight => Main.maxTilesY;
public delegate bool CustomPerUnitAction(int x, int y, params object[] args);
}
}