terraria-source-code/UI/Gamepad/GamepadPointID.cs
2021-10-26 12:45:26 -04:00

238 lines
8.9 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.UI.Gamepad.GamepadPointID
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.UI.Gamepad
{
public static class GamepadPointID
{
public const int EndUp = -1;
public const int EndDown = -2;
public const int EndLeft = -3;
public const int EndRight = -4;
public const int Inventory0 = 0;
public const int Inventory1 = 1;
public const int Inventory2 = 2;
public const int Inventory3 = 3;
public const int Inventory4 = 4;
public const int Inventory5 = 5;
public const int Inventory6 = 6;
public const int Inventory7 = 7;
public const int Inventory8 = 8;
public const int Inventory9 = 9;
public const int Inventory10 = 10;
public const int Inventory11 = 11;
public const int Inventory12 = 12;
public const int Inventory13 = 13;
public const int Inventory14 = 14;
public const int Inventory15 = 15;
public const int Inventory16 = 16;
public const int Inventory17 = 17;
public const int Inventory18 = 18;
public const int Inventory19 = 19;
public const int Inventory20 = 20;
public const int Inventory21 = 21;
public const int Inventory22 = 22;
public const int Inventory23 = 23;
public const int Inventory24 = 24;
public const int Inventory25 = 25;
public const int Inventory26 = 26;
public const int Inventory27 = 27;
public const int Inventory28 = 28;
public const int Inventory29 = 29;
public const int Inventory30 = 30;
public const int Inventory31 = 31;
public const int Inventory32 = 32;
public const int Inventory33 = 33;
public const int Inventory34 = 34;
public const int Inventory35 = 35;
public const int Inventory36 = 36;
public const int Inventory37 = 37;
public const int Inventory38 = 38;
public const int Inventory39 = 39;
public const int Inventory40 = 40;
public const int Inventory41 = 41;
public const int Inventory42 = 42;
public const int Inventory43 = 43;
public const int Inventory44 = 44;
public const int Inventory45 = 45;
public const int Inventory46 = 46;
public const int Inventory47 = 47;
public const int Inventory48 = 48;
public const int Inventory49 = 49;
public const int Coins0 = 50;
public const int Coins1 = 51;
public const int Coins2 = 52;
public const int Coins3 = 53;
public const int Ammo0 = 54;
public const int Ammo1 = 55;
public const int Ammo2 = 56;
public const int Ammo3 = 57;
public const int Armor0 = 100;
public const int Armor1 = 101;
public const int Armor2 = 102;
public const int Armor3 = 103;
public const int Armor4 = 104;
public const int Armor5 = 105;
public const int Armor6 = 106;
public const int Armor7 = 107;
public const int Armor8 = 108;
public const int Armor9 = 109;
public const int Armor10 = 110;
public const int Armor11 = 111;
public const int Armor12 = 112;
public const int Armor13 = 113;
public const int Armor14 = 114;
public const int Armor15 = 115;
public const int Armor16 = 116;
public const int Armor17 = 117;
public const int Armor18 = 118;
public const int Armor19 = 119;
public const int DyeArmor0 = 120;
public const int DyeArmor1 = 121;
public const int DyeArmor2 = 122;
public const int DyeArmor3 = 123;
public const int DyeArmor4 = 124;
public const int DyeArmor5 = 125;
public const int DyeArmor6 = 126;
public const int DyeArmor7 = 127;
public const int DyeArmor8 = 128;
public const int DyeArmor9 = 129;
public const int Equips0 = 180;
public const int Equips1 = 181;
public const int Equips2 = 182;
public const int Equips3 = 183;
public const int Equips4 = 184;
public const int DyeEquips0 = 185;
public const int DyeEquips1 = 186;
public const int DyeEquips2 = 187;
public const int DyeEquips3 = 188;
public const int DyeEquips4 = 189;
public const int TrashItem = 300;
public const int QuickStackToNearbyChests = 301;
public const int SortInventory = 302;
public const int ReforgeSlot = 303;
public const int ReforgeButton = 304;
public const int TabEquips = 305;
public const int TabNPCs = 306;
public const int TabCamera = 307;
public const int TabSettings = 308;
public const int EmoteMenu = 309;
public const int BestiaryMenu = 310;
public const int CreativeMenuToggle = 311;
public const int Chest0 = 400;
public const int Chest1 = 401;
public const int Chest2 = 402;
public const int Chest3 = 403;
public const int Chest4 = 404;
public const int Chest5 = 405;
public const int Chest6 = 406;
public const int Chest7 = 407;
public const int Chest8 = 408;
public const int Chest9 = 409;
public const int Chest10 = 410;
public const int Chest11 = 411;
public const int Chest12 = 412;
public const int Chest13 = 413;
public const int Chest14 = 414;
public const int Chest15 = 415;
public const int Chest16 = 416;
public const int Chest17 = 417;
public const int Chest18 = 418;
public const int Chest19 = 419;
public const int Chest20 = 420;
public const int Chest21 = 421;
public const int Chest22 = 422;
public const int Chest23 = 423;
public const int Chest24 = 424;
public const int Chest25 = 425;
public const int Chest26 = 426;
public const int Chest27 = 427;
public const int Chest28 = 428;
public const int Chest29 = 429;
public const int Chest30 = 430;
public const int Chest31 = 431;
public const int Chest32 = 432;
public const int Chest33 = 433;
public const int Chest34 = 434;
public const int Chest35 = 435;
public const int Chest36 = 436;
public const int Chest37 = 437;
public const int Chest38 = 438;
public const int Chest39 = 439;
public const int ChestActLootAll = 500;
public const int ChestActDepositAll = 501;
public const int ChestActQuickStack = 502;
public const int ChestActRestock = 503;
public const int ChestActRenameChest = 504;
public const int ChestSort = 505;
public const int ChestToggleVacuum = 506;
public const int NPCHousing0 = 600;
public const int CraftsBig = 700;
public const int CraftsSmall = 1500;
public const int PVP0 = 1550;
public const int PVPShield = 1557;
public const int AchievementAdvisor = 1570;
public const int MainMenu = 2000;
public const int MenuHack1 = 2001;
public const int MenuHack2 = 2002;
public const int MenuHack3 = 2003;
public const int MenuHack4 = 2004;
public const int MenuHack5 = 2005;
public const int MenuHack6 = 2006;
public const int MenuHack7 = 2007;
public const int MenuHack8 = 2008;
public const int MenuHack9 = 2009;
public const int MenuHack10 = 2010;
public const int MenuHack11 = 2011;
public const int MenuHack12 = 2012;
public const int MenuHack13 = 2013;
public const int MenuHack14 = 2014;
public const int MenuHack15 = 2015;
public const int MenuHack16 = 2016;
public const int MenuHack17 = 2017;
public const int MenuHack18 = 2018;
public const int MenuHack19 = 2019;
public const int NPCChat0 = 2500;
public const int NPCChat1 = 2501;
public const int NPCChat2 = 2502;
public const int NPCChat3 = 2503;
public const int StylistColorH = 2600;
public const int StylistColorS = 2601;
public const int StylistColorL = 2602;
public const int StylistColorOk = 2603;
public const int StylistColorClose = 2604;
public const int StylistStyle0 = 2605;
public const int NPCShop0 = 2700;
public const int NPCShop37 = 2737;
public const int NPCShop38 = 2738;
public const int NPCShop39 = 2739;
public const int ClothColorH = 2800;
public const int ClothColorS = 2801;
public const int ClothColorL = 2802;
public const int ClothColorOk = 2803;
public const int ClothColorClose = 2804;
public const int ClothStyle = 2805;
public const int ClothPicker0 = 2806;
public const int ClothPicker1 = 2807;
public const int ClothPicker2 = 2808;
public const int ClothPicker3 = 2809;
public const int ClothPicker4 = 2810;
public const int ClothPicker5 = 2811;
public const int IngameOptionsLeft0 = 2900;
public const int IngameOptionsRight0 = 2930;
public const int FancyUI0 = 3000;
public const int FancyUILast = 4999;
public const int HatRack0 = 5000;
public const int HatRack3 = 5003;
public const int DisplayDoll0 = 5100;
public const int DisplayDoll15 = 5115;
public const int BuilderAccs = 6000;
public const int BuffsForEquips = 9000;
public const int CreativeMenu0 = 10000;
public const int CreativeMenuLast = 11000;
public const int CreativeResearchItem0 = 15000;
}
}