terraria-source-code/Net/WeGameAddress.cs
2021-10-26 12:45:26 -04:00

31 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Net.WeGameAddress
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using rail;
namespace Terraria.Net
{
public class WeGameAddress : RemoteAddress
{
public readonly RailID rail_id;
private string nickname;
public WeGameAddress(RailID id, string name)
{
this.Type = AddressType.WeGame;
this.rail_id = id;
this.nickname = name;
}
public override string ToString() => "WEGAME_0:" + __nonvirtual (((RailComparableID) this.rail_id).id_.ToString());
public override string GetIdentifier() => this.ToString();
public override bool IsLocalHost() => Program.LaunchParameters.ContainsKey("-localwegameid") && Program.LaunchParameters["-localwegameid"].Equals(__nonvirtual (((RailComparableID) this.rail_id).id_.ToString()));
public override string GetFriendlyName() => this.nickname;
}
}