terraria-source-code/Initializers/NetworkInitializer.cs
2021-10-26 12:45:26 -04:00

29 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Initializers.NetworkInitializer
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.GameContent.NetModules;
using Terraria.Net;
namespace Terraria.Initializers
{
public static class NetworkInitializer
{
public static void Load()
{
NetManager.Instance.Register<NetLiquidModule>();
NetManager.Instance.Register<NetTextModule>();
NetManager.Instance.Register<NetPingModule>();
NetManager.Instance.Register<NetAmbienceModule>();
NetManager.Instance.Register<NetBestiaryModule>();
NetManager.Instance.Register<NetCreativeUnlocksModule>();
NetManager.Instance.Register<NetCreativePowersModule>();
NetManager.Instance.Register<NetCreativeUnlocksPlayerReportModule>();
NetManager.Instance.Register<NetTeleportPylonModule>();
NetManager.Instance.Register<NetParticlesModule>();
NetManager.Instance.Register<NetCreativePowerPermissionsModule>();
}
}
}