terraria-source-code/GameContent/UI/PlayerStatsSnapshot.cs
2021-10-26 12:45:26 -04:00

42 lines
1.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.UI.PlayerStatsSnapshot
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.GameContent.UI
{
public struct PlayerStatsSnapshot
{
public int Life;
public int LifeMax;
public int LifeFruitCount;
public float LifePerSegment;
public int Mana;
public int ManaMax;
public float ManaPerSegment;
public PlayerStatsSnapshot(Player player)
{
this.Life = player.statLife;
this.Mana = player.statMana;
this.LifeMax = player.statLifeMax2;
this.ManaMax = player.statManaMax2;
float num1 = 20f;
int num2 = player.statLifeMax / 20;
int num3 = (player.statLifeMax - 400) / 5;
if (num3 < 0)
num3 = 0;
if (num3 > 0)
{
num2 = player.statLifeMax / (20 + num3 / 4);
num1 = (float) player.statLifeMax / 20f;
}
int num4 = player.statLifeMax2 - player.statLifeMax;
float num5 = num1 + (float) (num4 / num2);
this.LifeFruitCount = num3;
this.LifePerSegment = num5;
this.ManaPerSegment = 20f;
}
}
}