40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.LootSimulation.SimulatorInfo
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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namespace Terraria.GameContent.LootSimulation
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{
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public class SimulatorInfo
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{
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public Player player;
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private double _originalDayTimeCounter;
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private bool _originalDayTimeFlag;
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private Vector2 _originalPlayerPosition;
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public bool runningExpertMode;
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public LootSimulationItemCounter itemCounter;
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public NPC npcVictim;
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public SimulatorInfo()
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{
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this.player = new Player();
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this._originalDayTimeCounter = Main.time;
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this._originalDayTimeFlag = Main.dayTime;
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this._originalPlayerPosition = this.player.position;
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this.runningExpertMode = false;
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}
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public void ReturnToOriginalDaytime()
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{
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Main.dayTime = this._originalDayTimeFlag;
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Main.time = this._originalDayTimeCounter;
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}
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public void AddItem(int itemId, int amount) => this.itemCounter.AddItem(itemId, amount, this.runningExpertMode);
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public void ReturnToOriginalPlayerPosition() => this.player.position = this._originalPlayerPosition;
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}
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}
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