36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.ItemDropRules.LeadingConditionRule
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Collections.Generic;
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namespace Terraria.GameContent.ItemDropRules
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{
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public class LeadingConditionRule : IItemDropRule
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{
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private IItemDropRuleCondition _condition;
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public List<IItemDropRuleChainAttempt> ChainedRules { get; private set; }
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public LeadingConditionRule(IItemDropRuleCondition condition)
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{
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this._condition = condition;
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this.ChainedRules = new List<IItemDropRuleChainAttempt>();
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}
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public bool CanDrop(DropAttemptInfo info) => this._condition.CanDrop(info);
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public void ReportDroprates(List<DropRateInfo> drops, DropRateInfoChainFeed ratesInfo)
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{
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ratesInfo.AddCondition(this._condition);
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Chains.ReportDroprates(this.ChainedRules, 1f, drops, ratesInfo);
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}
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public ItemDropAttemptResult TryDroppingItem(DropAttemptInfo info) => new ItemDropAttemptResult()
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{
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State = ItemDropAttemptResultState.Success
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};
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}
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}
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