275 lines
12 KiB
C#
275 lines
12 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.UI.InGamePopups
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using ReLogic.Content;
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using Terraria.Achievements;
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using Terraria.GameContent;
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using Terraria.GameInput;
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using Terraria.Social.Base;
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namespace Terraria.UI
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{
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public class InGamePopups
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{
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public class AchievementUnlockedPopup : IInGameNotification
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{
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private Achievement _theAchievement;
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private Asset<Texture2D> _achievementTexture;
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private Asset<Texture2D> _achievementBorderTexture;
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private const int _iconSize = 64;
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private const int _iconSizeWithSpace = 66;
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private const int _iconsPerRow = 8;
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private int _iconIndex;
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private Rectangle _achievementIconFrame;
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private string _title;
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private int _ingameDisplayTimeLeft;
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public bool ShouldBeRemoved { get; private set; }
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public object CreationObject { get; private set; }
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public AchievementUnlockedPopup(Achievement achievement)
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{
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this.CreationObject = (object) achievement;
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this._ingameDisplayTimeLeft = 300;
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this._theAchievement = achievement;
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this._title = achievement.FriendlyName.Value;
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int iconIndex = Main.Achievements.GetIconIndex(achievement.Name);
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this._iconIndex = iconIndex;
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this._achievementIconFrame = new Rectangle(iconIndex % 8 * 66, iconIndex / 8 * 66, 64, 64);
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this._achievementTexture = Main.Assets.Request<Texture2D>("Images/UI/Achievements", (AssetRequestMode) 2);
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this._achievementBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/Achievement_Borders", (AssetRequestMode) 2);
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}
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public void Update()
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{
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--this._ingameDisplayTimeLeft;
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if (this._ingameDisplayTimeLeft >= 0)
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return;
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this._ingameDisplayTimeLeft = 0;
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}
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private float Scale
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{
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get
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{
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if (this._ingameDisplayTimeLeft < 30)
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return MathHelper.Lerp(0.0f, 1f, (float) this._ingameDisplayTimeLeft / 30f);
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return this._ingameDisplayTimeLeft > 285 ? MathHelper.Lerp(1f, 0.0f, (float) (((double) this._ingameDisplayTimeLeft - 285.0) / 15.0)) : 1f;
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}
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}
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private float Opacity
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{
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get
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{
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float scale = this.Scale;
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return (double) scale <= 0.5 ? 0.0f : (float) (((double) scale - 0.5) / 0.5);
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}
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}
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public void PushAnchor(ref Vector2 anchorPosition)
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{
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float num = 50f * this.Opacity;
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anchorPosition.Y -= num;
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}
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public void DrawInGame(SpriteBatch sb, Vector2 bottomAnchorPosition)
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{
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float opacity = this.Opacity;
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if ((double) opacity <= 0.0)
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return;
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float num1 = this.Scale * 1.1f;
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Vector2 size = (FontAssets.ItemStack.Value.MeasureString(this._title) + new Vector2(58f, 10f)) * num1;
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Rectangle rectangle = Utils.CenteredRectangle(bottomAnchorPosition + new Vector2(0.0f, (float) (-(double) size.Y * 0.5)), size);
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Vector2 mouseScreen = Main.MouseScreen;
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int num2 = rectangle.Contains(mouseScreen.ToPoint()) ? 1 : 0;
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Color c = num2 != 0 ? new Color(64, 109, 164) * 0.75f : new Color(64, 109, 164) * 0.5f;
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Utils.DrawInvBG(sb, rectangle, c);
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float scale = num1 * 0.3f;
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Vector2 position = rectangle.Right() - Vector2.UnitX * num1 * (float) (12.0 + (double) scale * (double) this._achievementIconFrame.Width);
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sb.Draw(this._achievementTexture.Value, position, new Rectangle?(this._achievementIconFrame), Color.White * opacity, 0.0f, new Vector2(0.0f, (float) (this._achievementIconFrame.Height / 2)), scale, SpriteEffects.None, 0.0f);
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sb.Draw(this._achievementBorderTexture.Value, position, new Rectangle?(), Color.White * opacity, 0.0f, new Vector2(0.0f, (float) (this._achievementIconFrame.Height / 2)), scale, SpriteEffects.None, 0.0f);
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Color color = new Color((int) Main.mouseTextColor, (int) Main.mouseTextColor, (int) Main.mouseTextColor / 5, (int) Main.mouseTextColor);
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Utils.DrawBorderString(sb, this._title, position - Vector2.UnitX * 10f, color * opacity, num1 * 0.9f, 1f, 0.4f);
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if (num2 == 0)
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return;
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this.OnMouseOver();
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}
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private void OnMouseOver()
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{
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if (PlayerInput.IgnoreMouseInterface)
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return;
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Main.player[Main.myPlayer].mouseInterface = true;
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if (!Main.mouseLeft || !Main.mouseLeftRelease)
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return;
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Main.mouseLeftRelease = false;
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IngameFancyUI.OpenAchievementsAndGoto(this._theAchievement);
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this._ingameDisplayTimeLeft = 0;
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this.ShouldBeRemoved = true;
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}
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public void DrawInNotificationsArea(
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SpriteBatch spriteBatch,
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Rectangle area,
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ref int gamepadPointLocalIndexTouse)
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{
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Utils.DrawInvBG(spriteBatch, area, Color.Red);
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}
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}
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public class PlayerWantsToJoinGamePopup : IInGameNotification
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{
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private int _timeLeft;
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private const int _timeLeftMax = 1800;
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private string _displayTextWithoutTime;
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private UserJoinToServerRequest _request;
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private float Scale
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{
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get
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{
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if (this._timeLeft < 30)
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return MathHelper.Lerp(0.0f, 1f, (float) this._timeLeft / 30f);
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return this._timeLeft > 1785 ? MathHelper.Lerp(1f, 0.0f, (float) (((double) this._timeLeft - 1785.0) / 15.0)) : 1f;
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}
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}
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private float Opacity
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{
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get
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{
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float scale = this.Scale;
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return (double) scale <= 0.5 ? 0.0f : (float) (((double) scale - 0.5) / 0.5);
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}
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}
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public object CreationObject { get; private set; }
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public PlayerWantsToJoinGamePopup(UserJoinToServerRequest request)
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{
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this._request = request;
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this.CreationObject = (object) request;
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this._timeLeft = 1800;
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switch (Main.rand.Next(5))
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{
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case 1:
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this._displayTextWithoutTime = "This Fucker Wants to Join you";
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break;
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case 2:
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this._displayTextWithoutTime = "This Weirdo Wants to Join you";
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break;
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case 3:
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this._displayTextWithoutTime = "This Great Gal Wants to Join you";
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break;
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case 4:
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this._displayTextWithoutTime = "The one guy who beat you up 30 years ago Wants to Join you";
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break;
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default:
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this._displayTextWithoutTime = "This Bloke Wants to Join you";
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break;
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}
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}
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public bool ShouldBeRemoved => this._timeLeft <= 0;
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public void Update() => --this._timeLeft;
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public void DrawInGame(SpriteBatch spriteBatch, Vector2 bottomAnchorPosition)
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{
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float opacity = this.Opacity;
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if ((double) opacity <= 0.0)
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return;
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string text = Utils.FormatWith(this._request.GetUserWrapperText(), (object) new
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{
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DisplayName = this._request.UserDisplayName,
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FullId = this._request.UserFullIdentifier
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});
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float num = this.Scale * 1.1f;
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Vector2 size = (FontAssets.ItemStack.Value.MeasureString(text) + new Vector2(58f, 10f)) * num;
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Rectangle R = Utils.CenteredRectangle(bottomAnchorPosition + new Vector2(0.0f, (float) (-(double) size.Y * 0.5)), size);
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Vector2 mouseScreen = Main.MouseScreen;
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Color c = R.Contains(mouseScreen.ToPoint()) ? new Color(64, 109, 164) * 0.75f : new Color(64, 109, 164) * 0.5f;
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Utils.DrawInvBG(spriteBatch, R, c);
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new Vector2((float) R.Left, (float) R.Center.Y).X += 32f;
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Texture2D texture2D1 = Main.Assets.Request<Texture2D>("Images/UI/ButtonPlay", (AssetRequestMode) 1).Value;
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Vector2 position = new Vector2((float) (R.Left + 7), (float) ((double) MathHelper.Lerp((float) R.Top, (float) R.Bottom, 0.5f) - (double) (texture2D1.Height / 2) - 1.0));
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bool flag1 = Utils.CenteredRectangle(position + new Vector2((float) (texture2D1.Width / 2), 0.0f), texture2D1.Size()).Contains(mouseScreen.ToPoint());
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spriteBatch.Draw(texture2D1, position, new Rectangle?(), Color.White * (flag1 ? 1f : 0.5f), 0.0f, new Vector2(0.0f, 0.5f) * texture2D1.Size(), 1f, SpriteEffects.None, 0.0f);
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if (flag1)
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this.OnMouseOver();
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Texture2D texture2D2 = Main.Assets.Request<Texture2D>("Images/UI/ButtonDelete", (AssetRequestMode) 1).Value;
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position = new Vector2((float) (R.Left + 7), (float) ((double) MathHelper.Lerp((float) R.Top, (float) R.Bottom, 0.5f) + (double) (texture2D2.Height / 2) + 1.0));
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bool flag2 = Utils.CenteredRectangle(position + new Vector2((float) (texture2D2.Width / 2), 0.0f), texture2D2.Size()).Contains(mouseScreen.ToPoint());
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spriteBatch.Draw(texture2D2, position, new Rectangle?(), Color.White * (flag2 ? 1f : 0.5f), 0.0f, new Vector2(0.0f, 0.5f) * texture2D2.Size(), 1f, SpriteEffects.None, 0.0f);
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if (flag2)
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this.OnMouseOver(true);
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Color color = new Color((int) Main.mouseTextColor, (int) Main.mouseTextColor, (int) Main.mouseTextColor / 5, (int) Main.mouseTextColor);
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Utils.DrawBorderString(spriteBatch, text, R.Center.ToVector2() + new Vector2(10f, 0.0f), color * opacity, num * 0.9f, 0.5f, 0.4f);
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}
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private void OnMouseOver(bool reject = false)
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{
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if (PlayerInput.IgnoreMouseInterface)
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return;
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Main.player[Main.myPlayer].mouseInterface = true;
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if (!Main.mouseLeft || !Main.mouseLeftRelease)
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return;
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Main.mouseLeftRelease = false;
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this._timeLeft = 0;
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if (reject)
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this._request.Reject();
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else
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this._request.Accept();
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}
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public void PushAnchor(ref Vector2 positionAnchorBottom)
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{
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float num = 70f * this.Opacity;
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positionAnchorBottom.Y -= num;
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}
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public void DrawInNotificationsArea(
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SpriteBatch spriteBatch,
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Rectangle area,
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ref int gamepadPointLocalIndexTouse)
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{
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string userWrapperText = this._request.GetUserWrapperText();
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string userDisplayName = this._request.UserDisplayName;
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Utils.TrimTextIfNeeded(ref userDisplayName, FontAssets.MouseText.Value, 0.9f, (float) (area.Width / 4));
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var data = new
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{
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DisplayName = userDisplayName,
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FullId = this._request.UserFullIdentifier
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};
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string text = Utils.FormatWith(userWrapperText, (object) data);
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Vector2 mouseScreen = Main.MouseScreen;
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Color c = area.Contains(mouseScreen.ToPoint()) ? new Color(64, 109, 164) * 0.75f : new Color(64, 109, 164) * 0.5f;
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Utils.DrawInvBG(spriteBatch, area, c);
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Vector2 pos = new Vector2((float) area.Left, (float) area.Center.Y);
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pos.X += 32f;
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Texture2D texture2D1 = Main.Assets.Request<Texture2D>("Images/UI/ButtonPlay", (AssetRequestMode) 1).Value;
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Vector2 position = new Vector2((float) (area.Left + 7), (float) ((double) MathHelper.Lerp((float) area.Top, (float) area.Bottom, 0.5f) - (double) (texture2D1.Height / 2) - 1.0));
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bool flag1 = Utils.CenteredRectangle(position + new Vector2((float) (texture2D1.Width / 2), 0.0f), texture2D1.Size()).Contains(mouseScreen.ToPoint());
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spriteBatch.Draw(texture2D1, position, new Rectangle?(), Color.White * (flag1 ? 1f : 0.5f), 0.0f, new Vector2(0.0f, 0.5f) * texture2D1.Size(), 1f, SpriteEffects.None, 0.0f);
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if (flag1)
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this.OnMouseOver();
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Texture2D texture2D2 = Main.Assets.Request<Texture2D>("Images/UI/ButtonDelete", (AssetRequestMode) 1).Value;
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position = new Vector2((float) (area.Left + 7), (float) ((double) MathHelper.Lerp((float) area.Top, (float) area.Bottom, 0.5f) + (double) (texture2D2.Height / 2) + 1.0));
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bool flag2 = Utils.CenteredRectangle(position + new Vector2((float) (texture2D2.Width / 2), 0.0f), texture2D2.Size()).Contains(mouseScreen.ToPoint());
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spriteBatch.Draw(texture2D2, position, new Rectangle?(), Color.White * (flag2 ? 1f : 0.5f), 0.0f, new Vector2(0.0f, 0.5f) * texture2D2.Size(), 1f, SpriteEffects.None, 0.0f);
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if (flag2)
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this.OnMouseOver(true);
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pos.X += 6f;
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Color color = new Color((int) Main.mouseTextColor, (int) Main.mouseTextColor, (int) Main.mouseTextColor / 5, (int) Main.mouseTextColor);
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Utils.DrawBorderString(spriteBatch, text, pos, color, 0.9f, anchory: 0.4f);
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}
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}
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}
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}
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