terraria-source-code/GameContent/NetModules/NetCreativePowersModule.cs
2021-10-26 12:45:26 -04:00

34 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.NetModules.NetCreativePowersModule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.IO;
using Terraria.GameContent.Creative;
using Terraria.Net;
namespace Terraria.GameContent.NetModules
{
public class NetCreativePowersModule : NetModule
{
public static NetPacket PreparePacket(
ushort powerId,
int specificInfoBytesInPacketCount)
{
NetPacket packet = NetModule.CreatePacket<NetCreativePowersModule>(specificInfoBytesInPacketCount + 2);
packet.Writer.Write(powerId);
return packet;
}
public override bool Deserialize(BinaryReader reader, int userId)
{
ushort id = reader.ReadUInt16();
ICreativePower power;
if (!CreativePowerManager.Instance.TryGetPower(id, out power))
return false;
power.DeserializeNetMessage(reader, userId);
return true;
}
}
}