terraria-source-code/World/Generation/Biomes`1.cs
2021-10-27 18:03:19 -04:00

28 lines
973 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.World.Generation.Biomes`1
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
namespace Terraria.World.Generation
{
public static class Biomes<T> where T : MicroBiome, new()
{
private static T _microBiome = Biomes<T>.CreateInstance();
public static bool Place(int x, int y, StructureMap structures) => Biomes<T>._microBiome.Place(new Point(x, y), structures);
public static bool Place(Point origin, StructureMap structures) => Biomes<T>._microBiome.Place(origin, structures);
public static T Get() => Biomes<T>._microBiome;
private static T CreateInstance()
{
T obj = new T();
BiomeCollection.Biomes.Add((MicroBiome) obj);
return obj;
}
}
}