33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.LiquidBuffer
|
|
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
|
|
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
namespace Terraria
|
|
{
|
|
public class LiquidBuffer
|
|
{
|
|
public const int maxLiquidBuffer = 10000;
|
|
public static int numLiquidBuffer;
|
|
public int x;
|
|
public int y;
|
|
|
|
public static void AddBuffer(int x, int y)
|
|
{
|
|
if (LiquidBuffer.numLiquidBuffer == 9999 || Main.tile[x, y].checkingLiquid())
|
|
return;
|
|
Main.tile[x, y].checkingLiquid(true);
|
|
Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x = x;
|
|
Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y = y;
|
|
++LiquidBuffer.numLiquidBuffer;
|
|
}
|
|
|
|
public static void DelBuffer(int l)
|
|
{
|
|
--LiquidBuffer.numLiquidBuffer;
|
|
Main.liquidBuffer[l].x = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x;
|
|
Main.liquidBuffer[l].y = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y;
|
|
}
|
|
}
|
|
}
|