terraria-source-code/Chat/ChatCommandProcessor.cs
2021-10-27 18:03:19 -04:00

87 lines
3.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Chat.ChatCommandProcessor
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using ReLogic.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using Terraria.Chat.Commands;
using Terraria.Localization;
namespace Terraria.Chat
{
public class ChatCommandProcessor : IChatProcessor
{
private Dictionary<LocalizedText, ChatCommandId> _localizedCommands = new Dictionary<LocalizedText, ChatCommandId>();
private Dictionary<ChatCommandId, IChatCommand> _commands = new Dictionary<ChatCommandId, IChatCommand>();
private IChatCommand _defaultCommand;
public ChatCommandProcessor AddCommand<T>() where T : IChatCommand, new()
{
string commandKey = "ChatCommand." + AttributeUtilities.GetCacheableAttribute<T, ChatCommandAttribute>().Name;
ChatCommandId key1 = ChatCommandId.FromType<T>();
this._commands[key1] = (IChatCommand) new T();
if (Language.Exists(commandKey))
{
this._localizedCommands.Add(Language.GetText(commandKey), key1);
}
else
{
commandKey += "_";
foreach (LocalizedText key2 in Language.FindAll((LanguageSearchFilter) ((key, text) => key.StartsWith(commandKey))))
this._localizedCommands.Add(key2, key1);
}
return this;
}
public ChatCommandProcessor AddDefaultCommand<T>() where T : IChatCommand, new()
{
this.AddCommand<T>();
this._defaultCommand = this._commands[ChatCommandId.FromType<T>()];
return this;
}
private static bool HasLocalizedCommand(ChatMessage message, LocalizedText command)
{
string lower = message.Text.ToLower();
string str = command.Value;
if (!lower.StartsWith(str))
return false;
return lower.Length == str.Length || lower[str.Length] == ' ';
}
private static string RemoveCommandPrefix(string messageText, LocalizedText command)
{
string str = command.Value;
return !messageText.StartsWith(str) || messageText.Length == str.Length || messageText[str.Length] != ' ' ? "" : messageText.Substring(str.Length + 1);
}
public bool ProcessOutgoingMessage(ChatMessage message)
{
KeyValuePair<LocalizedText, ChatCommandId> keyValuePair = this._localizedCommands.FirstOrDefault<KeyValuePair<LocalizedText, ChatCommandId>>((Func<KeyValuePair<LocalizedText, ChatCommandId>, bool>) (pair => ChatCommandProcessor.HasLocalizedCommand(message, pair.Key)));
ChatCommandId commandId = keyValuePair.Value;
if (keyValuePair.Key == null)
return false;
message.SetCommand(commandId);
message.Text = ChatCommandProcessor.RemoveCommandPrefix(message.Text, keyValuePair.Key);
return true;
}
public bool ProcessReceivedMessage(ChatMessage message, int clientId)
{
IChatCommand chatCommand;
if (this._commands.TryGetValue(message.CommandId, out chatCommand))
{
chatCommand.ProcessMessage(message.Text, (byte) clientId);
return true;
}
if (this._defaultCommand == null)
return false;
this._defaultCommand.ProcessMessage(message.Text, (byte) clientId);
return true;
}
}
}