113 lines
3.5 KiB
C#
113 lines
3.5 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Events.LanternNight
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Terraria.Graphics.Effects;
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namespace Terraria.GameContent.Events
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{
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public class LanternNight
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{
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public static bool ManualLanterns;
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public static bool GenuineLanterns;
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public static bool NextNightIsLanternNight;
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public static int LanternNightsOnCooldown;
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private static bool _wasLanternNight;
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public static bool LanternsUp => LanternNight.GenuineLanterns || LanternNight.ManualLanterns;
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public static void CheckMorning()
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{
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bool flag = false;
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if (LanternNight.GenuineLanterns)
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{
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flag = true;
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LanternNight.GenuineLanterns = false;
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}
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if (LanternNight.ManualLanterns)
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{
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flag = true;
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LanternNight.ManualLanterns = false;
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}
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int num = flag ? 1 : 0;
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}
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public static void CheckNight() => LanternNight.NaturalAttempt();
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public static bool LanternsCanPersist() => !Main.dayTime && LanternNight.LanternsCanStart();
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public static bool LanternsCanStart() => !Main.bloodMoon && !Main.pumpkinMoon && !Main.snowMoon && Main.invasionType == 0 && NPC.MoonLordCountdown == 0 && !LanternNight.BossIsActive();
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private static bool BossIsActive()
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{
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for (int index = 0; index < 200; ++index)
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{
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NPC npc = Main.npc[index];
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if (npc.active && (npc.boss || npc.type >= 13 && npc.type <= 15))
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return true;
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}
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return false;
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}
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private static void NaturalAttempt()
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{
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if (Main.netMode == 1 || !LanternNight.LanternsCanStart())
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return;
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bool flag = false;
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if (LanternNight.LanternNightsOnCooldown > 0)
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--LanternNight.LanternNightsOnCooldown;
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if (LanternNight.LanternNightsOnCooldown == 0 && NPC.downedMoonlord && Main.rand.Next(14) == 0)
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flag = true;
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if (!flag && LanternNight.NextNightIsLanternNight)
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{
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LanternNight.NextNightIsLanternNight = false;
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flag = true;
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}
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if (!flag)
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return;
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LanternNight.GenuineLanterns = true;
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LanternNight.LanternNightsOnCooldown = Main.rand.Next(5, 11);
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}
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public static void ToggleManualLanterns()
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{
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int num1 = LanternNight.LanternsUp ? 1 : 0;
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if (Main.netMode != 1)
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LanternNight.ManualLanterns = !LanternNight.ManualLanterns;
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int num2 = LanternNight.LanternsUp ? 1 : 0;
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if (num1 == num2 || Main.netMode != 2)
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return;
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NetMessage.SendData(7);
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}
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public static void WorldClear()
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{
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LanternNight.ManualLanterns = false;
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LanternNight.GenuineLanterns = false;
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LanternNight.LanternNightsOnCooldown = 0;
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LanternNight._wasLanternNight = false;
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}
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public static void UpdateTime()
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{
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if (LanternNight.GenuineLanterns && !LanternNight.LanternsCanPersist())
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LanternNight.GenuineLanterns = false;
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if (LanternNight._wasLanternNight != LanternNight.LanternsUp)
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{
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if (Main.netMode != 2)
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{
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if (LanternNight.LanternsUp)
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SkyManager.Instance.Activate("Lantern", new Vector2());
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else
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SkyManager.Instance.Deactivate("Lantern");
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}
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else
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NetMessage.SendData(7);
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}
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LanternNight._wasLanternNight = LanternNight.LanternsUp;
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}
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}
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}
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