terraria-source-code/Chat/Commands/RollCommand.cs
2021-10-26 12:45:26 -04:00

27 lines
985 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Chat.Commands.RollCommand
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.Localization;
namespace Terraria.Chat.Commands
{
[ChatCommand("Roll")]
public class RollCommand : IChatCommand
{
private static readonly Color RESPONSE_COLOR = new Color((int) byte.MaxValue, 240, 20);
public void ProcessIncomingMessage(string text, byte clientId)
{
int num = Main.rand.Next(1, 101);
ChatHelper.BroadcastChatMessage(NetworkText.FromFormattable("*{0} {1} {2}", (object) Main.player[(int) clientId].name, (object) Lang.mp[9].ToNetworkText(), (object) num), RollCommand.RESPONSE_COLOR);
}
public void ProcessOutgoingMessage(ChatMessage message)
{
}
}
}