terraria-source-code/UI/AchievementAdvisorCard.cs
2021-10-26 12:45:26 -04:00

38 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.UI.AchievementAdvisorCard
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.Achievements;
namespace Terraria.UI
{
public class AchievementAdvisorCard
{
private const int _iconSize = 64;
private const int _iconSizeWithSpace = 66;
private const int _iconsPerRow = 8;
public Achievement achievement;
public float order;
public Rectangle frame;
public int achievementIndex;
public AchievementAdvisorCard(Achievement achievement, float order)
{
this.achievement = achievement;
this.order = order;
this.achievementIndex = Main.Achievements.GetIconIndex(achievement.Name);
this.frame = new Rectangle(this.achievementIndex % 8 * 66, this.achievementIndex / 8 * 66, 64, 64);
}
public bool IsAchievableInWorld()
{
string name = this.achievement.Name;
if (name == "MASTERMIND")
return WorldGen.crimson;
return !(name == "WORM_FODDER") || !WorldGen.crimson;
}
}
}