terraria-source-code/Modules/TileObjectBaseModule.cs
2021-10-26 12:45:26 -04:00

43 lines
1.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Modules.TileObjectBaseModule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.DataStructures;
using Terraria.Enums;
namespace Terraria.Modules
{
public class TileObjectBaseModule
{
public int width;
public int height;
public Point16 origin;
public TileObjectDirection direction;
public int randomRange;
public bool flattenAnchors;
public TileObjectBaseModule(TileObjectBaseModule copyFrom = null)
{
if (copyFrom == null)
{
this.width = 1;
this.height = 1;
this.origin = Point16.Zero;
this.direction = TileObjectDirection.None;
this.randomRange = 0;
this.flattenAnchors = false;
}
else
{
this.width = copyFrom.width;
this.height = copyFrom.height;
this.origin = copyFrom.origin;
this.direction = copyFrom.direction;
this.randomRange = copyFrom.randomRange;
this.flattenAnchors = copyFrom.flattenAnchors;
}
}
}
}