terraria-source-code/ID/CloudID.cs
2021-10-26 12:45:26 -04:00

50 lines
1.8 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.ID.CloudID
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.ID
{
public static class CloudID
{
public const int Regular1 = 0;
public const int Regular2 = 1;
public const int Regular3 = 2;
public const int Regular4 = 3;
public const int CirroCumulus1 = 4;
public const int CirroCumulus2 = 5;
public const int CirroCumulus3 = 6;
public const int CirroCumulus4 = 7;
public const int CirroCumulus5 = 8;
public const int Cirrus1 = 9;
public const int Cirrus2 = 10;
public const int Cirrus3 = 11;
public const int Cirrus4 = 12;
public const int Cirrus5 = 13;
public const int Cummulus1 = 14;
public const int Cummulus2 = 15;
public const int Cummulus3 = 16;
public const int Cummulus4 = 17;
public const int Cumulonimbus1 = 18;
public const int Cumulonimbus2 = 19;
public const int Cumulonimbus3 = 20;
public const int Cumulonimbus4 = 21;
public const int Rare_Bird = 22;
public const int Rare_Bunny = 23;
public const int Rare_Eater = 24;
public const int Rare_EOC1 = 25;
public const int Rare_EOC2 = 26;
public const int Rare_Goldfish = 27;
public const int Rare_Redigit = 28;
public const int Rare_Heart = 29;
public const int Rare_Pumpking = 30;
public const int Rare_Skeletron = 31;
public const int Rare_Star = 32;
public const int Rare_Sword = 33;
public const int Rare_Tree = 34;
public const int Rare_Wyvern = 35;
public const int Rare_BOC = 36;
public const int Count = 37;
}
}