terraria-source-code/Graphics/Light/ILightingEngine.cs
2021-10-26 12:45:26 -04:00

23 lines
604 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Graphics.Light.ILightingEngine
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
namespace Terraria.Graphics.Light
{
public interface ILightingEngine
{
void Rebuild();
void AddLight(int x, int y, Vector3 color);
void ProcessArea(Rectangle area);
Vector3 GetColor(int x, int y);
void Clear();
}
}