39 lines
984 B
C#
39 lines
984 B
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Graphics.Effects.GameEffect
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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namespace Terraria.Graphics.Effects
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{
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public abstract class GameEffect
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{
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public float Opacity;
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protected bool _isLoaded;
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protected EffectPriority _priority;
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public bool IsLoaded => this._isLoaded;
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public EffectPriority Priority => this._priority;
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public void Load()
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{
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if (this._isLoaded)
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return;
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this._isLoaded = true;
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this.OnLoad();
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}
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public virtual void OnLoad()
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{
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}
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public abstract bool IsVisible();
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public abstract void Activate(Vector2 position, params object[] args);
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public abstract void Deactivate(params object[] args);
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}
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}
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