terraria-source-code/GameContent/Events/LanternNight.cs
2021-10-26 12:45:26 -04:00

113 lines
3.5 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Events.LanternNight
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.Graphics.Effects;
namespace Terraria.GameContent.Events
{
public class LanternNight
{
public static bool ManualLanterns;
public static bool GenuineLanterns;
public static bool NextNightIsLanternNight;
public static int LanternNightsOnCooldown;
private static bool _wasLanternNight;
public static bool LanternsUp => LanternNight.GenuineLanterns || LanternNight.ManualLanterns;
public static void CheckMorning()
{
bool flag = false;
if (LanternNight.GenuineLanterns)
{
flag = true;
LanternNight.GenuineLanterns = false;
}
if (LanternNight.ManualLanterns)
{
flag = true;
LanternNight.ManualLanterns = false;
}
int num = flag ? 1 : 0;
}
public static void CheckNight() => LanternNight.NaturalAttempt();
public static bool LanternsCanPersist() => !Main.dayTime && LanternNight.LanternsCanStart();
public static bool LanternsCanStart() => !Main.bloodMoon && !Main.pumpkinMoon && !Main.snowMoon && Main.invasionType == 0 && NPC.MoonLordCountdown == 0 && !LanternNight.BossIsActive();
private static bool BossIsActive()
{
for (int index = 0; index < 200; ++index)
{
NPC npc = Main.npc[index];
if (npc.active && (npc.boss || npc.type >= 13 && npc.type <= 15))
return true;
}
return false;
}
private static void NaturalAttempt()
{
if (Main.netMode == 1 || !LanternNight.LanternsCanStart())
return;
bool flag = false;
if (LanternNight.LanternNightsOnCooldown > 0)
--LanternNight.LanternNightsOnCooldown;
if (LanternNight.LanternNightsOnCooldown == 0 && NPC.downedMoonlord && Main.rand.Next(14) == 0)
flag = true;
if (!flag && LanternNight.NextNightIsLanternNight)
{
LanternNight.NextNightIsLanternNight = false;
flag = true;
}
if (!flag)
return;
LanternNight.GenuineLanterns = true;
LanternNight.LanternNightsOnCooldown = Main.rand.Next(5, 11);
}
public static void ToggleManualLanterns()
{
int num1 = LanternNight.LanternsUp ? 1 : 0;
if (Main.netMode != 1)
LanternNight.ManualLanterns = !LanternNight.ManualLanterns;
int num2 = LanternNight.LanternsUp ? 1 : 0;
if (num1 == num2 || Main.netMode != 2)
return;
NetMessage.SendData(7);
}
public static void WorldClear()
{
LanternNight.ManualLanterns = false;
LanternNight.GenuineLanterns = false;
LanternNight.LanternNightsOnCooldown = 0;
LanternNight._wasLanternNight = false;
}
public static void UpdateTime()
{
if (LanternNight.GenuineLanterns && !LanternNight.LanternsCanPersist())
LanternNight.GenuineLanterns = false;
if (LanternNight._wasLanternNight != LanternNight.LanternsUp)
{
if (Main.netMode != 2)
{
if (LanternNight.LanternsUp)
SkyManager.Instance.Activate("Lantern", new Vector2());
else
SkyManager.Instance.Deactivate("Lantern");
}
else
NetMessage.SendData(7);
}
LanternNight._wasLanternNight = LanternNight.LanternsUp;
}
}
}