43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Chat.Commands.PartyChatCommand
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Terraria.Localization;
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namespace Terraria.Chat.Commands
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{
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[ChatCommand("Party")]
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public class PartyChatCommand : IChatCommand
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{
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private static readonly Color ERROR_COLOR = new Color((int) byte.MaxValue, 240, 20);
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public void ProcessIncomingMessage(string text, byte clientId)
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{
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int team = Main.player[(int) clientId].team;
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Color color = Main.teamColor[team];
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if (team == 0)
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{
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this.SendNoTeamError(clientId);
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}
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else
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{
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if (text == "")
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return;
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for (int playerId = 0; playerId < (int) byte.MaxValue; ++playerId)
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{
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if (Main.player[playerId].team == team)
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ChatHelper.SendChatMessageToClientAs(clientId, NetworkText.FromLiteral(text), color, playerId);
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}
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}
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}
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public void ProcessOutgoingMessage(ChatMessage message)
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{
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}
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private void SendNoTeamError(byte clientId) => ChatHelper.SendChatMessageToClient(Lang.mp[10].ToNetworkText(), PartyChatCommand.ERROR_COLOR, (int) clientId);
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}
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}
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