terraria-source-code/Graphics/RainbowRodDrawer.cs
2021-10-26 12:45:26 -04:00

44 lines
1.9 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Graphics.RainbowRodDrawer
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using System.Runtime.InteropServices;
using Terraria.DataStructures;
using Terraria.Graphics.Shaders;
namespace Terraria.Graphics
{
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct RainbowRodDrawer
{
private static VertexStrip _vertexStrip = new VertexStrip();
public void Draw(Projectile proj)
{
MiscShaderData miscShaderData = GameShaders.Misc["RainbowRod"];
miscShaderData.UseSaturation(-2.8f);
miscShaderData.UseOpacity(4f);
miscShaderData.Apply(new DrawData?());
RainbowRodDrawer._vertexStrip.PrepareStripWithProceduralPadding(proj.oldPos, proj.oldRot, new VertexStrip.StripColorFunction(this.StripColors), new VertexStrip.StripHalfWidthFunction(this.StripWidth), -Main.screenPosition + proj.Size / 2f);
RainbowRodDrawer._vertexStrip.DrawTrail();
Main.pixelShader.CurrentTechnique.Passes[0].Apply();
}
private Color StripColors(float progressOnStrip)
{
Color color = Color.Lerp(Color.White, Main.hslToRgb((float) (((double) progressOnStrip * 1.60000002384186 - (double) Main.GlobalTimeWrappedHourly) % 1.0), 1f, 0.5f), Utils.GetLerpValue(-0.2f, 0.5f, progressOnStrip, true)) * (1f - Utils.GetLerpValue(0.0f, 0.98f, progressOnStrip, false));
color.A = (byte) 0;
return color;
}
private float StripWidth(float progressOnStrip)
{
float num = 1f;
float lerpValue = Utils.GetLerpValue(0.0f, 0.2f, progressOnStrip, true);
return MathHelper.Lerp(0.0f, 32f, num * (float) (1.0 - (1.0 - (double) lerpValue) * (1.0 - (double) lerpValue)));
}
}
}