terraria-source-code/GameContent/UI/Elements/UISliderBase.cs
2021-10-26 12:45:26 -04:00

29 lines
943 B
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.UI.Elements.UISliderBase
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Terraria.UI;
namespace Terraria.GameContent.UI.Elements
{
public class UISliderBase : UIElement
{
internal const int UsageLevel_NotSelected = 0;
internal const int UsageLevel_SelectedAndLocked = 1;
internal const int UsageLevel_OtherElementIsLocked = 2;
internal static UIElement CurrentLockedSlider;
internal static UIElement CurrentAimedSlider;
internal int GetUsageLevel()
{
int num = 0;
if (UISliderBase.CurrentLockedSlider == this)
num = 1;
else if (UISliderBase.CurrentLockedSlider != null)
num = 2;
return num;
}
}
}