terraria-source-code/GameContent/NetModules/NetCreativeUnlocksPlayerReportModule.cs
2021-10-26 12:45:26 -04:00

35 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.NetModules.NetCreativeUnlocksPlayerReportModule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.IO;
using Terraria.Net;
namespace Terraria.GameContent.NetModules
{
public class NetCreativeUnlocksPlayerReportModule : NetModule
{
private const byte _requestItemSacrificeId = 0;
public static NetPacket SerializeSacrificeRequest(int itemId, int amount)
{
NetPacket packet = NetModule.CreatePacket<NetCreativeUnlocksPlayerReportModule>(5);
packet.Writer.Write((byte) 0);
packet.Writer.Write((ushort) itemId);
packet.Writer.Write((ushort) amount);
return packet;
}
public override bool Deserialize(BinaryReader reader, int userId)
{
if (reader.ReadByte() == (byte) 0)
{
int num1 = (int) reader.ReadUInt16();
int num2 = (int) reader.ReadUInt16();
}
return true;
}
}
}