terraria-source-code/GameContent/ItemDropRules/OneFromOptionsNotScaledWithLuckDropRule.cs
2021-10-26 12:45:26 -04:00

54 lines
2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ItemDropRules.OneFromOptionsNotScaledWithLuckDropRule
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
namespace Terraria.GameContent.ItemDropRules
{
public class OneFromOptionsNotScaledWithLuckDropRule : IItemDropRule
{
private int[] _dropIds;
private int _outOfY;
private int _xoutOfY;
public List<IItemDropRuleChainAttempt> ChainedRules { get; private set; }
public OneFromOptionsNotScaledWithLuckDropRule(int outOfY, int xoutOfY, params int[] options)
{
this._outOfY = outOfY;
this._dropIds = options;
this._xoutOfY = xoutOfY;
this.ChainedRules = new List<IItemDropRuleChainAttempt>();
}
public bool CanDrop(DropAttemptInfo info) => true;
public ItemDropAttemptResult TryDroppingItem(DropAttemptInfo info)
{
if (info.rng.Next(this._outOfY) < this._xoutOfY)
{
CommonCode.DropItemFromNPC(info.npc, this._dropIds[info.rng.Next(this._dropIds.Length)], 1);
return new ItemDropAttemptResult()
{
State = ItemDropAttemptResultState.Success
};
}
return new ItemDropAttemptResult()
{
State = ItemDropAttemptResultState.FailedRandomRoll
};
}
public void ReportDroprates(List<DropRateInfo> drops, DropRateInfoChainFeed ratesInfo)
{
float personalDropRate = (float) this._xoutOfY / (float) this._outOfY;
float dropRate = 1f / (float) this._dropIds.Length * (personalDropRate * ratesInfo.parentDroprateChance);
for (int index = 0; index < this._dropIds.Length; ++index)
drops.Add(new DropRateInfo(this._dropIds[index], 1, 1, dropRate, ratesInfo.conditions));
Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo);
}
}
}