terraria-source-code/GameContent/ItemDropRules/DropRateInfoChainFeed.cs
2021-10-26 12:45:26 -04:00

37 lines
1.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.ItemDropRules.DropRateInfoChainFeed
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
namespace Terraria.GameContent.ItemDropRules
{
public struct DropRateInfoChainFeed
{
public float parentDroprateChance;
public List<IItemDropRuleCondition> conditions;
public void AddCondition(IItemDropRuleCondition condition)
{
if (this.conditions == null)
this.conditions = new List<IItemDropRuleCondition>();
this.conditions.Add(condition);
}
public DropRateInfoChainFeed(float droprate)
{
this.parentDroprateChance = droprate;
this.conditions = (List<IItemDropRuleCondition>) null;
}
public DropRateInfoChainFeed With(float multiplier)
{
DropRateInfoChainFeed rateInfoChainFeed = new DropRateInfoChainFeed(this.parentDroprateChance * multiplier);
if (this.conditions != null)
rateInfoChainFeed.conditions = new List<IItemDropRuleCondition>((IEnumerable<IItemDropRuleCondition>) this.conditions);
return rateInfoChainFeed;
}
}
}