41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.Audio.CustomSoundStyle
|
|
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
|
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
using Microsoft.Xna.Framework.Audio;
|
|
using Terraria.Utilities;
|
|
|
|
namespace Terraria.Audio
|
|
{
|
|
public class CustomSoundStyle : SoundStyle
|
|
{
|
|
private static readonly UnifiedRandom Random = new UnifiedRandom();
|
|
private readonly SoundEffect[] _soundEffects;
|
|
|
|
public override bool IsTrackable => true;
|
|
|
|
public CustomSoundStyle(
|
|
SoundEffect soundEffect,
|
|
SoundType type = SoundType.Sound,
|
|
float volume = 1f,
|
|
float pitchVariance = 0.0f)
|
|
: base(volume, pitchVariance, type)
|
|
{
|
|
this._soundEffects = new SoundEffect[1]{ soundEffect };
|
|
}
|
|
|
|
public CustomSoundStyle(
|
|
SoundEffect[] soundEffects,
|
|
SoundType type = SoundType.Sound,
|
|
float volume = 1f,
|
|
float pitchVariance = 0.0f)
|
|
: base(volume, pitchVariance, type)
|
|
{
|
|
this._soundEffects = soundEffects;
|
|
}
|
|
|
|
public override SoundEffect GetRandomSound() => this._soundEffects[CustomSoundStyle.Random.Next(this._soundEffects.Length)];
|
|
}
|
|
}
|