230 lines
5.2 KiB
C#
230 lines
5.2 KiB
C#
using Microsoft.Xna.Framework;
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using System;
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using System.Net.Sockets;
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namespace Terraria
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{
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public class ServerSock
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{
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public Socket clientSocket;
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public NetworkStream networkStream;
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public TcpClient tcpClient = new TcpClient();
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public int whoAmI;
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public string statusText2;
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public int statusCount;
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public int statusMax;
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public bool[,] tileSection = new bool[Main.maxTilesX / 200 + 1, Main.maxTilesY / 150 + 1];
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public string statusText = "";
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public bool active;
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public bool locked;
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public bool kill;
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public int timeOut;
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public bool announced;
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public string name = "Anonymous";
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public string oldName = "";
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public int state;
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public float spamProjectile;
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public float spamAddBlock;
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public float spamDelBlock;
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public float spamWater;
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public float spamProjectileMax = 100f;
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public float spamAddBlockMax = 100f;
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public float spamDelBlockMax = 500f;
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public float spamWaterMax = 50f;
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public byte[] readBuffer;
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public byte[] writeBuffer;
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public void SpamUpdate()
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{
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if (!Netplay.spamCheck)
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{
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this.spamProjectile = 0f;
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this.spamDelBlock = 0f;
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this.spamAddBlock = 0f;
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this.spamWater = 0f;
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return;
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}
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if (this.spamProjectile > this.spamProjectileMax)
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{
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NetMessage.BootPlayer(this.whoAmI, "Cheating attempt detected: Projectile spam");
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}
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if (this.spamAddBlock > this.spamAddBlockMax)
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{
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NetMessage.BootPlayer(this.whoAmI, "Cheating attempt detected: Add tile spam");
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}
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if (this.spamDelBlock > this.spamDelBlockMax)
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{
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NetMessage.BootPlayer(this.whoAmI, "Cheating attempt detected: Remove tile spam");
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}
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if (this.spamWater > this.spamWaterMax)
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{
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NetMessage.BootPlayer(this.whoAmI, "Cheating attempt detected: Liquid spam");
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}
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this.spamProjectile -= 0.4f;
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if (this.spamProjectile < 0f)
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{
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this.spamProjectile = 0f;
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}
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this.spamAddBlock -= 0.3f;
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if (this.spamAddBlock < 0f)
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{
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this.spamAddBlock = 0f;
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}
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this.spamDelBlock -= 5f;
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if (this.spamDelBlock < 0f)
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{
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this.spamDelBlock = 0f;
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}
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this.spamWater -= 0.2f;
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if (this.spamWater < 0f)
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{
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this.spamWater = 0f;
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}
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}
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public void SpamClear()
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{
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this.spamProjectile = 0f;
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this.spamAddBlock = 0f;
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this.spamDelBlock = 0f;
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this.spamWater = 0f;
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}
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public static void CheckSection(int who, Vector2 position)
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{
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int sectionX = Netplay.GetSectionX((int)(position.X / 16f));
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int sectionY = Netplay.GetSectionY((int)(position.Y / 16f));
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int num = 0;
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for (int i = sectionX - 1; i < sectionX + 2; i++)
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{
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for (int j = sectionY - 1; j < sectionY + 2; j++)
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{
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if (i >= 0 && i < Main.maxSectionsX && j >= 0 && j < Main.maxSectionsY && !Netplay.serverSock[who].tileSection[i, j])
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{
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num++;
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}
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}
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}
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if (num > 0)
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{
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int num2 = num * 150;
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NetMessage.SendData(9, who, -1, "Receiving tile data", num2, 0f, 0f, 0f, 0);
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Netplay.serverSock[who].statusText2 = "is receiving tile data";
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Netplay.serverSock[who].statusMax += num2;
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for (int k = sectionX - 1; k < sectionX + 2; k++)
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{
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for (int l = sectionY - 1; l < sectionY + 2; l++)
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{
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if (k >= 0 && k < Main.maxSectionsX && l >= 0 && l < Main.maxSectionsY && !Netplay.serverSock[who].tileSection[k, l])
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{
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NetMessage.SendSection(who, k, l);
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NetMessage.SendData(11, who, -1, "", k, (float)l, (float)k, (float)l, 0);
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}
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}
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}
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}
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}
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public bool SectionRange(int size, int firstX, int firstY)
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{
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for (int i = 0; i < 4; i++)
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{
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int num = firstX;
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int num2 = firstY;
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if (i == 1)
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{
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num += size;
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}
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if (i == 2)
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{
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num2 += size;
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}
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if (i == 3)
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{
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num += size;
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num2 += size;
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}
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int sectionX = Netplay.GetSectionX(num);
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int sectionY = Netplay.GetSectionY(num2);
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if (this.tileSection[sectionX, sectionY])
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{
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return true;
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}
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}
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return false;
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}
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public void Reset()
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{
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for (int i = 0; i < Main.maxSectionsX; i++)
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{
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for (int j = 0; j < Main.maxSectionsY; j++)
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{
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this.tileSection[i, j] = false;
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}
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}
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if (this.whoAmI < 255)
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{
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Main.player[this.whoAmI] = new Player();
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}
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this.timeOut = 0;
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this.statusCount = 0;
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this.statusMax = 0;
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this.statusText2 = "";
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this.statusText = "";
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this.name = "Anonymous";
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this.state = 0;
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this.locked = false;
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this.kill = false;
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this.SpamClear();
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this.active = false;
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NetMessage.buffer[this.whoAmI].Reset();
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if (this.networkStream != null)
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{
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this.networkStream.Close();
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}
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if (this.tcpClient != null)
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{
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this.tcpClient.Close();
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}
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}
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public void ServerWriteCallBack(IAsyncResult ar)
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{
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NetMessage.buffer[this.whoAmI].spamCount--;
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if (this.statusMax > 0)
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{
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this.statusCount++;
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}
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}
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public void ServerReadCallBack(IAsyncResult ar)
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{
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int num = 0;
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if (!Netplay.disconnect)
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{
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try
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{
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num = this.networkStream.EndRead(ar);
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}
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catch
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{
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}
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if (num == 0)
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{
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this.kill = true;
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}
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else
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{
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if (Main.ignoreErrors)
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{
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try
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{
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NetMessage.RecieveBytes(this.readBuffer, num, this.whoAmI);
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goto IL_57;
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}
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catch
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{
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goto IL_57;
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}
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}
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NetMessage.RecieveBytes(this.readBuffer, num, this.whoAmI);
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}
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}
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IL_57:
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this.locked = false;
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}
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}
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}
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