terraria-source-code/Recipe.cs
2021-10-26 12:45:26 -04:00

1357 lines
56 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Terraria.Recipe
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System;
using System.Collections.Generic;
using Terraria.GameContent.Achievements;
using Terraria.ID;
using Terraria.Localization;
namespace Terraria
{
public class Recipe
{
public static int maxRequirements = 15;
public static int maxRecipes = 3000;
public static int numRecipes;
private static Recipe currentRecipe = new Recipe();
public Item createItem = new Item();
public Item[] requiredItem = new Item[Recipe.maxRequirements];
public int[] requiredTile = new int[Recipe.maxRequirements];
public int[] acceptedGroups = new int[Recipe.maxRequirements];
public bool needHoney;
public bool needWater;
public bool needLava;
public bool anyWood;
public bool anyIronBar;
public bool anyPressurePlate;
public bool anySand;
public bool anyFragment;
public bool alchemy;
public bool needSnowBiome;
public bool needGraveyardBiome;
private static bool _hasDelayedFindRecipes;
public void RequireGroup(string name)
{
int num;
if (!RecipeGroup.recipeGroupIDs.TryGetValue(name, out num))
return;
for (int index = 0; index < Recipe.maxRequirements; ++index)
{
if (this.acceptedGroups[index] == -1)
{
this.acceptedGroups[index] = num;
break;
}
}
}
public void RequireGroup(int id)
{
for (int index = 0; index < Recipe.maxRequirements; ++index)
{
if (this.acceptedGroups[index] == -1)
{
this.acceptedGroups[index] = id;
break;
}
}
}
public bool ProcessGroupsForText(int type, out string theText)
{
for (int index = 0; index < Recipe.maxRequirements; ++index)
{
int acceptedGroup = this.acceptedGroups[index];
if (acceptedGroup != -1)
{
if (RecipeGroup.recipeGroups[acceptedGroup].ValidItems.Contains(type))
{
theText = RecipeGroup.recipeGroups[acceptedGroup].GetText();
return true;
}
}
else
break;
}
theText = "";
return false;
}
public bool AcceptedByItemGroups(int invType, int reqType)
{
for (int index = 0; index < Recipe.maxRequirements; ++index)
{
int acceptedGroup = this.acceptedGroups[index];
if (acceptedGroup != -1)
{
if (RecipeGroup.recipeGroups[acceptedGroup].ValidItems.Contains(invType) && RecipeGroup.recipeGroups[acceptedGroup].ValidItems.Contains(reqType))
return true;
}
else
break;
}
return false;
}
public Recipe()
{
for (int index = 0; index < Recipe.maxRequirements; ++index)
{
this.requiredItem[index] = new Item();
this.requiredTile[index] = -1;
this.acceptedGroups[index] = -1;
}
}
public void Create()
{
for (int index1 = 0; index1 < Recipe.maxRequirements; ++index1)
{
Item compareItem = this.requiredItem[index1];
if (compareItem.type != 0)
{
int num1 = compareItem.stack;
if (this.alchemy && Main.player[Main.myPlayer].alchemyTable)
{
if (num1 > 1)
{
int num2 = 0;
for (int index2 = 0; index2 < num1; ++index2)
{
if (Main.rand.Next(3) == 0)
++num2;
}
num1 -= num2;
}
else if (Main.rand.Next(3) == 0)
num1 = 0;
}
if (num1 > 0)
{
Item[] inventory = Main.player[Main.myPlayer].inventory;
for (int index3 = 0; index3 < 58; ++index3)
{
Item obj = inventory[index3];
if (num1 > 0)
{
if (obj.IsTheSameAs(compareItem) || this.useWood(obj.type, compareItem.type) || this.useSand(obj.type, compareItem.type) || this.useFragment(obj.type, compareItem.type) || this.useIronBar(obj.type, compareItem.type) || this.usePressurePlate(obj.type, compareItem.type) || this.AcceptedByItemGroups(obj.type, compareItem.type))
{
if (obj.stack > num1)
{
obj.stack -= num1;
num1 = 0;
}
else
{
num1 -= obj.stack;
inventory[index3] = new Item();
}
}
}
else
break;
}
if (Main.player[Main.myPlayer].chest != -1)
{
if (Main.player[Main.myPlayer].chest > -1)
inventory = Main.chest[Main.player[Main.myPlayer].chest].item;
else if (Main.player[Main.myPlayer].chest == -2)
inventory = Main.player[Main.myPlayer].bank.item;
else if (Main.player[Main.myPlayer].chest == -3)
inventory = Main.player[Main.myPlayer].bank2.item;
else if (Main.player[Main.myPlayer].chest == -4)
inventory = Main.player[Main.myPlayer].bank3.item;
else if (Main.player[Main.myPlayer].chest == -5)
inventory = Main.player[Main.myPlayer].bank4.item;
for (int index4 = 0; index4 < 40; ++index4)
{
Item obj = inventory[index4];
if (num1 > 0)
{
if (obj.IsTheSameAs(compareItem) || this.useWood(obj.type, compareItem.type) || this.useSand(obj.type, compareItem.type) || this.useIronBar(obj.type, compareItem.type) || this.usePressurePlate(obj.type, compareItem.type) || this.useFragment(obj.type, compareItem.type) || this.AcceptedByItemGroups(obj.type, compareItem.type))
{
if (obj.stack > num1)
{
obj.stack -= num1;
if (Main.netMode == 1 && Main.player[Main.myPlayer].chest >= 0)
NetMessage.SendData(32, number: Main.player[Main.myPlayer].chest, number2: ((float) index4));
num1 = 0;
}
else
{
num1 -= obj.stack;
inventory[index4] = new Item();
if (Main.netMode == 1 && Main.player[Main.myPlayer].chest >= 0)
NetMessage.SendData(32, number: Main.player[Main.myPlayer].chest, number2: ((float) index4));
}
}
}
else
break;
}
}
}
}
else
break;
}
AchievementsHelper.NotifyItemCraft(this);
AchievementsHelper.NotifyItemPickup(Main.player[Main.myPlayer], this.createItem);
Recipe.FindRecipes();
}
public bool useWood(int invType, int reqType)
{
if (!this.anyWood)
return false;
switch (reqType)
{
case 9:
case 619:
case 620:
case 621:
case 911:
case 1729:
case 2503:
case 2504:
switch (invType)
{
case 9:
case 619:
case 620:
case 621:
case 911:
case 1729:
case 2503:
case 2504:
return true;
default:
return false;
}
default:
return false;
}
}
public bool useIronBar(int invType, int reqType) => this.anyIronBar && (reqType == 22 || reqType == 704) && (invType == 22 || invType == 704);
public bool useSand(int invType, int reqType) => (reqType == 169 || reqType == 408 || reqType == 1246 || reqType == 370 || reqType == 3272 || reqType == 3338 || reqType == 3274 || reqType == 3275) && this.anySand && (invType == 169 || invType == 408 || invType == 1246 || invType == 370 || invType == 3272 || invType == 3338 || invType == 3274 || invType == 3275);
public bool useFragment(int invType, int reqType) => (reqType == 3458 || reqType == 3456 || reqType == 3457 || reqType == 3459) && this.anyFragment && (invType == 3458 || invType == 3456 || invType == 3457 || invType == 3459);
public bool usePressurePlate(int invType, int reqType)
{
if (!this.anyPressurePlate)
return false;
switch (reqType)
{
case 529:
case 541:
case 542:
case 543:
case 852:
case 853:
case 1151:
case 4261:
switch (invType)
{
case 529:
case 541:
case 542:
case 543:
case 852:
case 853:
case 1151:
case 4261:
return true;
default:
return false;
}
default:
return false;
}
}
public static void GetThroughDelayedFindRecipes()
{
if (!Recipe._hasDelayedFindRecipes)
return;
Recipe._hasDelayedFindRecipes = false;
Recipe.FindRecipes();
}
public static void FindRecipes(bool canDelayCheck = false)
{
if (canDelayCheck)
{
Recipe._hasDelayedFindRecipes = true;
}
else
{
int num1 = Main.availableRecipe[Main.focusRecipe];
float num2 = Main.availableRecipeY[Main.focusRecipe];
for (int index = 0; index < Recipe.maxRecipes; ++index)
Main.availableRecipe[index] = 0;
Main.numAvailableRecipes = 0;
if ((Main.guideItem.type <= 0 || Main.guideItem.stack <= 0 ? 0 : (Main.guideItem.Name != "" ? 1 : 0)) != 0)
{
for (int index1 = 0; index1 < Recipe.maxRecipes && Main.recipe[index1].createItem.type != 0; ++index1)
{
for (int index2 = 0; index2 < Recipe.maxRequirements && Main.recipe[index1].requiredItem[index2].type != 0; ++index2)
{
if (Main.guideItem.IsTheSameAs(Main.recipe[index1].requiredItem[index2]) || Main.recipe[index1].useWood(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type) || Main.recipe[index1].useSand(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type) || Main.recipe[index1].useIronBar(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type) || Main.recipe[index1].useFragment(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type) || Main.recipe[index1].AcceptedByItemGroups(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type) || Main.recipe[index1].usePressurePlate(Main.guideItem.type, Main.recipe[index1].requiredItem[index2].type))
{
Main.availableRecipe[Main.numAvailableRecipes] = index1;
++Main.numAvailableRecipes;
break;
}
}
}
}
else
{
Dictionary<int, int> dictionary = new Dictionary<int, int>();
Item[] inventory = Main.player[Main.myPlayer].inventory;
for (int index = 0; index < 58; ++index)
{
Item obj = inventory[index];
if (obj.stack > 0)
{
if (dictionary.ContainsKey(obj.netID))
dictionary[obj.netID] += obj.stack;
else
dictionary[obj.netID] = obj.stack;
}
}
if (Main.player[Main.myPlayer].chest != -1)
{
if (Main.player[Main.myPlayer].chest > -1)
inventory = Main.chest[Main.player[Main.myPlayer].chest].item;
else if (Main.player[Main.myPlayer].chest == -2)
inventory = Main.player[Main.myPlayer].bank.item;
else if (Main.player[Main.myPlayer].chest == -3)
inventory = Main.player[Main.myPlayer].bank2.item;
else if (Main.player[Main.myPlayer].chest == -4)
inventory = Main.player[Main.myPlayer].bank3.item;
else if (Main.player[Main.myPlayer].chest == -5)
inventory = Main.player[Main.myPlayer].bank4.item;
for (int index = 0; index < 40; ++index)
{
Item obj = inventory[index];
if (obj != null && obj.stack > 0)
{
if (dictionary.ContainsKey(obj.netID))
dictionary[obj.netID] += obj.stack;
else
dictionary[obj.netID] = obj.stack;
}
}
}
for (int index3 = 0; index3 < Recipe.maxRecipes && Main.recipe[index3].createItem.type != 0; ++index3)
{
bool flag1 = true;
if (flag1)
{
for (int index4 = 0; index4 < Recipe.maxRequirements && Main.recipe[index3].requiredTile[index4] != -1; ++index4)
{
if (!Main.player[Main.myPlayer].adjTile[Main.recipe[index3].requiredTile[index4]])
{
flag1 = false;
break;
}
}
}
if (flag1)
{
for (int index5 = 0; index5 < Recipe.maxRequirements; ++index5)
{
Item obj = Main.recipe[index3].requiredItem[index5];
if (obj.type != 0)
{
int stack = obj.stack;
bool flag2 = false;
foreach (int key in dictionary.Keys)
{
if (Main.recipe[index3].useWood(key, obj.type) || Main.recipe[index3].useSand(key, obj.type) || Main.recipe[index3].useIronBar(key, obj.type) || Main.recipe[index3].useFragment(key, obj.type) || Main.recipe[index3].AcceptedByItemGroups(key, obj.type) || Main.recipe[index3].usePressurePlate(key, obj.type))
{
stack -= dictionary[key];
flag2 = true;
}
}
if (!flag2 && dictionary.ContainsKey(obj.netID))
stack -= dictionary[obj.netID];
if (stack > 0)
{
flag1 = false;
break;
}
}
else
break;
}
}
if (flag1)
{
int num3 = !Main.recipe[index3].needWater || Main.player[Main.myPlayer].adjWater ? 1 : (Main.player[Main.myPlayer].adjTile[172] ? 1 : 0);
bool flag3 = !Main.recipe[index3].needHoney || Main.recipe[index3].needHoney == Main.player[Main.myPlayer].adjHoney;
bool flag4 = !Main.recipe[index3].needLava || Main.recipe[index3].needLava == Main.player[Main.myPlayer].adjLava;
bool flag5 = !Main.recipe[index3].needSnowBiome || Main.player[Main.myPlayer].ZoneSnow;
bool flag6 = !Main.recipe[index3].needGraveyardBiome || Main.player[Main.myPlayer].ZoneGraveyard;
int num4 = flag3 ? 1 : 0;
if ((num3 & num4 & (flag4 ? 1 : 0) & (flag5 ? 1 : 0) & (flag6 ? 1 : 0)) == 0)
flag1 = false;
}
if (flag1)
{
Main.availableRecipe[Main.numAvailableRecipes] = index3;
++Main.numAvailableRecipes;
}
}
}
for (int index = 0; index < Main.numAvailableRecipes; ++index)
{
if (num1 == Main.availableRecipe[index])
{
Main.focusRecipe = index;
break;
}
}
if (Main.focusRecipe >= Main.numAvailableRecipes)
Main.focusRecipe = Main.numAvailableRecipes - 1;
if (Main.focusRecipe < 0)
Main.focusRecipe = 0;
float num5 = Main.availableRecipeY[Main.focusRecipe] - num2;
for (int index = 0; index < Recipe.maxRecipes; ++index)
Main.availableRecipeY[index] -= num5;
}
}
public static void SetupRecipeGroups()
{
RecipeGroupID.Birds = RecipeGroup.RegisterGroup("Birds", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.GetNPCNameValue(74)), new int[3]
{
2015,
2016,
2017
}));
RecipeGroupID.Scorpions = RecipeGroup.RegisterGroup("Scorpions", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.GetNPCNameValue(367)), new int[2]
{
2157,
2156
}));
RecipeGroupID.Squirrels = RecipeGroup.RegisterGroup("Squirrels", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.GetNPCNameValue(299)), new int[2]
{
2018,
3563
}));
RecipeGroupID.Bugs = RecipeGroup.RegisterGroup("Bugs", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[85].Value), new int[3]
{
3194,
3192,
3193
}));
RecipeGroupID.Ducks = RecipeGroup.RegisterGroup("Ducks", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[86].Value), new int[2]
{
2123,
2122
}));
RecipeGroupID.Butterflies = RecipeGroup.RegisterGroup("Butterflies", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[87].Value), new int[8]
{
1998,
2001,
1994,
1995,
1996,
1999,
1997,
2000
}));
RecipeGroupID.Fireflies = RecipeGroup.RegisterGroup("Fireflies", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[88].Value), new int[2]
{
1992,
2004
}));
RecipeGroupID.Snails = RecipeGroup.RegisterGroup("Snails", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[95].Value), new int[2]
{
2006,
2007
}));
RecipeGroupID.Dragonflies = RecipeGroup.RegisterGroup("Dragonflies", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.misc[105].Value), new int[6]
{
4334,
4335,
4336,
4338,
4339,
4337
}));
RecipeGroupID.Turtles = RecipeGroup.RegisterGroup("Turtles", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Lang.GetNPCNameValue(616)), new int[2]
{
4464,
4465
}));
RecipeGroupID.Fruit = RecipeGroup.RegisterGroup("Fruit", new RecipeGroup((Func<string>) (() => Lang.misc[37].Value + " " + Language.GetTextValue("Misc.Fruit")), new int[17]
{
4009,
4282,
4283,
4284,
4285,
4286,
4287,
4288,
4289,
4290,
4291,
4292,
4293,
4294,
4295,
4296,
4297
}));
}
public static void SetupRecipes()
{
// ISSUE: The method is too long to display (57289 instructions)
}
private static void UpdateMaterialFieldForAllRecipes()
{
for (int index1 = 0; index1 < Recipe.numRecipes; ++index1)
{
for (int index2 = 0; Main.recipe[index1].requiredItem[index2].type > 0; ++index2)
Main.recipe[index1].requiredItem[index2].material = ItemID.Sets.IsAMaterial[Main.recipe[index1].requiredItem[index2].type];
Main.recipe[index1].createItem.material = ItemID.Sets.IsAMaterial[Main.recipe[index1].createItem.type];
}
}
public static void UpdateWhichItemsAreMaterials()
{
for (int Type = 0; Type < 5045; ++Type)
{
Item obj = new Item();
obj.SetDefaults(Type, true);
obj.checkMat();
ItemID.Sets.IsAMaterial[Type] = obj.material;
}
}
private static void AddSolarFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4229);
Recipe.currentRecipe.createItem.stack = 10;
Recipe.currentRecipe.SetIngridients(3, 10, 3458, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4233);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(4229, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4145);
Recipe.currentRecipe.SetIngridients(4229, 14);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4146);
Recipe.currentRecipe.SetIngridients(4229, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4147);
Recipe.currentRecipe.SetIngridients(4229, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4148);
Recipe.currentRecipe.SetIngridients(4229, 16);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4149);
Recipe.currentRecipe.SetIngridients(4229, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4150);
Recipe.currentRecipe.SetIngridients(4229, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4151);
Recipe.currentRecipe.SetIngridients(4229, 4);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4152);
Recipe.currentRecipe.SetIngridients(4229, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4153);
Recipe.currentRecipe.SetIngridients(4229, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4154);
Recipe.currentRecipe.SetIngridients(4229, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4155);
Recipe.currentRecipe.SetIngridients(4229, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4156);
Recipe.currentRecipe.SetIngridients(8, 1, 4229, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4157);
Recipe.currentRecipe.SetIngridients(4229, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4158);
Recipe.currentRecipe.SetIngridients(4229, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4160);
Recipe.currentRecipe.SetIngridients(4229, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4161);
Recipe.currentRecipe.SetIngridients(4229, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4162);
Recipe.currentRecipe.SetIngridients(4229, 8);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4163);
Recipe.currentRecipe.SetIngridients(4229, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4165);
Recipe.currentRecipe.SetIngridients(4229, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
}
private static void AddVortexFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4230);
Recipe.currentRecipe.createItem.stack = 10;
Recipe.currentRecipe.SetIngridients(3, 10, 3456, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4234);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(4230, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4166);
Recipe.currentRecipe.SetIngridients(4230, 14);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4167);
Recipe.currentRecipe.SetIngridients(4230, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4168);
Recipe.currentRecipe.SetIngridients(4230, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4169);
Recipe.currentRecipe.SetIngridients(4230, 16);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4170);
Recipe.currentRecipe.SetIngridients(4230, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4171);
Recipe.currentRecipe.SetIngridients(4230, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4172);
Recipe.currentRecipe.SetIngridients(4230, 4);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4173);
Recipe.currentRecipe.SetIngridients(4230, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4174);
Recipe.currentRecipe.SetIngridients(4230, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4175);
Recipe.currentRecipe.SetIngridients(4230, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4176);
Recipe.currentRecipe.SetIngridients(4230, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4177);
Recipe.currentRecipe.SetIngridients(8, 1, 4230, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4178);
Recipe.currentRecipe.SetIngridients(4230, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4179);
Recipe.currentRecipe.SetIngridients(4230, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4181);
Recipe.currentRecipe.SetIngridients(4230, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4182);
Recipe.currentRecipe.SetIngridients(4230, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4183);
Recipe.currentRecipe.SetIngridients(4230, 8);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4184);
Recipe.currentRecipe.SetIngridients(4230, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4186);
Recipe.currentRecipe.SetIngridients(4230, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
}
private static void AddNebulaFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4231);
Recipe.currentRecipe.createItem.stack = 10;
Recipe.currentRecipe.SetIngridients(3, 10, 3457, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4235);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(4231, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4187);
Recipe.currentRecipe.SetIngridients(4231, 14);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4188);
Recipe.currentRecipe.SetIngridients(4231, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4189);
Recipe.currentRecipe.SetIngridients(4231, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4190);
Recipe.currentRecipe.SetIngridients(4231, 16);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4191);
Recipe.currentRecipe.SetIngridients(4231, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4192);
Recipe.currentRecipe.SetIngridients(4231, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4193);
Recipe.currentRecipe.SetIngridients(4231, 4);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4194);
Recipe.currentRecipe.SetIngridients(4231, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4195);
Recipe.currentRecipe.SetIngridients(4231, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4196);
Recipe.currentRecipe.SetIngridients(4231, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4197);
Recipe.currentRecipe.SetIngridients(4231, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4198);
Recipe.currentRecipe.SetIngridients(8, 1, 4231, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4199);
Recipe.currentRecipe.SetIngridients(4231, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4200);
Recipe.currentRecipe.SetIngridients(4231, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4202);
Recipe.currentRecipe.SetIngridients(4231, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4203);
Recipe.currentRecipe.SetIngridients(4231, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4204);
Recipe.currentRecipe.SetIngridients(4231, 8);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4205);
Recipe.currentRecipe.SetIngridients(4231, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4207);
Recipe.currentRecipe.SetIngridients(4231, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
}
private static void AddStardustFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4232);
Recipe.currentRecipe.createItem.stack = 10;
Recipe.currentRecipe.SetIngridients(3, 10, 3459, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4236);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(4232, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4208);
Recipe.currentRecipe.SetIngridients(4232, 14);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4209);
Recipe.currentRecipe.SetIngridients(4232, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4210);
Recipe.currentRecipe.SetIngridients(4232, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4211);
Recipe.currentRecipe.SetIngridients(4232, 16);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4212);
Recipe.currentRecipe.SetIngridients(4232, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4213);
Recipe.currentRecipe.SetIngridients(4232, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4214);
Recipe.currentRecipe.SetIngridients(4232, 4);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4215);
Recipe.currentRecipe.SetIngridients(4232, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4216);
Recipe.currentRecipe.SetIngridients(4232, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4217);
Recipe.currentRecipe.SetIngridients(4232, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4218);
Recipe.currentRecipe.SetIngridients(4232, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4219);
Recipe.currentRecipe.SetIngridients(8, 1, 4232, 3);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4220);
Recipe.currentRecipe.SetIngridients(4232, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4221);
Recipe.currentRecipe.SetIngridients(4232, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4223);
Recipe.currentRecipe.SetIngridients(4232, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4224);
Recipe.currentRecipe.SetIngridients(4232, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4225);
Recipe.currentRecipe.SetIngridients(4232, 8);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4226);
Recipe.currentRecipe.SetIngridients(4232, 10);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4228);
Recipe.currentRecipe.SetIngridients(4232, 6);
Recipe.currentRecipe.SetCraftingStation(412);
Recipe.AddRecipe();
}
private static void AddSpiderFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4139);
Recipe.currentRecipe.createItem.stack = 10;
Recipe.currentRecipe.SetIngridients(150, 10, 2607, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4140);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(4139, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3931);
Recipe.currentRecipe.SetIngridients(4139, 14);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3932);
Recipe.currentRecipe.SetIngridients(4139, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3933);
Recipe.currentRecipe.SetIngridients(4139, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3934);
Recipe.currentRecipe.SetIngridients(4139, 16);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3935);
Recipe.currentRecipe.SetIngridients(4139, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3936);
Recipe.currentRecipe.SetIngridients(4139, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3937);
Recipe.currentRecipe.SetIngridients(4139, 4);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3938);
Recipe.currentRecipe.SetIngridients(4139, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(16);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3939);
Recipe.currentRecipe.SetIngridients(4139, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3940);
Recipe.currentRecipe.SetIngridients(4139, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3941);
Recipe.currentRecipe.SetIngridients(4139, 6);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3942);
Recipe.currentRecipe.SetIngridients(8, 1, 4139, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3943);
Recipe.currentRecipe.SetIngridients(4139, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3944);
Recipe.currentRecipe.SetIngridients(4139, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3946);
Recipe.currentRecipe.SetIngridients(4139, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3947);
Recipe.currentRecipe.SetIngridients(4139, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3948);
Recipe.currentRecipe.SetIngridients(4139, 8);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3949);
Recipe.currentRecipe.SetIngridients(4139, 10);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4125);
Recipe.currentRecipe.SetIngridients(4139, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
}
private static void AddLesionFurniture()
{
int num = 3955;
Recipe.currentRecipe.createItem.SetDefaults(3955);
Recipe.currentRecipe.SetIngridients(61, 2);
Recipe.currentRecipe.SetCraftingStation(218);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3975);
Recipe.currentRecipe.SetIngridients(num, 10);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3956);
Recipe.currentRecipe.createItem.stack = 4;
Recipe.currentRecipe.SetIngridients(3955, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3967);
Recipe.currentRecipe.SetIngridients(num, 6);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3963);
Recipe.currentRecipe.SetIngridients(num, 4);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3965);
Recipe.currentRecipe.SetIngridients(num, 8, 22, 2);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.anyIronBar = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3974);
Recipe.currentRecipe.SetIngridients(num, 8);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3972);
Recipe.currentRecipe.SetIngridients(num, 6, 206, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3970);
Recipe.currentRecipe.SetIngridients(num, 6, 8, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3962);
Recipe.currentRecipe.SetIngridients(num, 4, 8, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3969);
Recipe.currentRecipe.SetIngridients(num, 3, 8, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3961);
Recipe.currentRecipe.SetIngridients(num, 5, 8, 3);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3959);
Recipe.currentRecipe.SetIngridients(num, 15, 225, 5);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3968);
Recipe.currentRecipe.SetIngridients(num, 16);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3960);
Recipe.currentRecipe.SetIngridients(num, 20, 149, 10);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3966);
Recipe.currentRecipe.SetIngridients(22, 3, 170, 6, num, 10);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.anyIronBar = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3973);
Recipe.currentRecipe.SetIngridients(num, 5, 225, 2);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3971);
Recipe.currentRecipe.SetIngridients(154, 4, num, 15, 149, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3958);
Recipe.currentRecipe.SetIngridients(num, 14);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(3964);
Recipe.currentRecipe.SetIngridients(num, 4, 8, 4, 85, 1);
Recipe.currentRecipe.anyWood = true;
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4126);
Recipe.currentRecipe.SetIngridients(3955, 6);
Recipe.currentRecipe.SetCraftingStation(499);
Recipe.AddRecipe();
}
private static void AddSandstoneFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4720);
Recipe.currentRecipe.createItem.stack = 2;
Recipe.currentRecipe.SetIngridients(4051, 1);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4298);
Recipe.currentRecipe.SetIngridients(4051, 14);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4299);
Recipe.currentRecipe.SetIngridients(4051, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4300);
Recipe.currentRecipe.SetIngridients(4051, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4301);
Recipe.currentRecipe.SetIngridients(4051, 16);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4302);
Recipe.currentRecipe.SetIngridients(4051, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4303);
Recipe.currentRecipe.SetIngridients(4051, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4304);
Recipe.currentRecipe.SetIngridients(4051, 4);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4305);
Recipe.currentRecipe.SetIngridients(4051, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(16);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4267);
Recipe.currentRecipe.SetIngridients(4051, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4306);
Recipe.currentRecipe.SetIngridients(4051, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4307);
Recipe.currentRecipe.SetIngridients(4051, 6);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4308);
Recipe.currentRecipe.SetIngridients(8, 1, 4051, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4309);
Recipe.currentRecipe.SetIngridients(4051, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4310);
Recipe.currentRecipe.SetIngridients(4051, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4312);
Recipe.currentRecipe.SetIngridients(4051, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4313);
Recipe.currentRecipe.SetIngridients(4051, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4314);
Recipe.currentRecipe.SetIngridients(4051, 8);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4315);
Recipe.currentRecipe.SetIngridients(4051, 10);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4316);
Recipe.currentRecipe.SetIngridients(4051, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
}
private static void AddBambooFurniture()
{
Recipe.currentRecipe.createItem.SetDefaults(4566);
Recipe.currentRecipe.SetIngridients(4564, 14);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4567);
Recipe.currentRecipe.SetIngridients(4564, 15, 225, 5);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4568);
Recipe.currentRecipe.SetIngridients(4564, 20, 149, 10);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4569);
Recipe.currentRecipe.SetIngridients(4564, 16);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4570);
Recipe.currentRecipe.SetIngridients(4564, 5, 8, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4571);
Recipe.currentRecipe.SetIngridients(4564, 4, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4572);
Recipe.currentRecipe.SetIngridients(4564, 4);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4573);
Recipe.currentRecipe.SetIngridients(4564, 4, 8, 4, 85, 1);
Recipe.currentRecipe.SetCraftingStation(16);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4574);
Recipe.currentRecipe.SetIngridients(4564, 8, 22, 2);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4575);
Recipe.currentRecipe.SetIngridients(4564, 10, 22, 3, 170, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.currentRecipe.anyIronBar = true;
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4576);
Recipe.currentRecipe.SetIngridients(4564, 6);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4577);
Recipe.currentRecipe.SetIngridients(8, 1, 4564, 3);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4578);
Recipe.currentRecipe.SetIngridients(4564, 6, 8, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4579);
Recipe.currentRecipe.SetIngridients(4564, 15, 154, 4, 149, 1);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4581);
Recipe.currentRecipe.SetIngridients(4564, 6, 206, 1);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4582);
Recipe.currentRecipe.SetIngridients(4564, 5, 225, 2);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4583);
Recipe.currentRecipe.SetIngridients(4564, 8);
Recipe.currentRecipe.SetCraftingStation(18);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4584);
Recipe.currentRecipe.SetIngridients(4564, 10);
Recipe.AddRecipe();
Recipe.currentRecipe.createItem.SetDefaults(4586);
Recipe.currentRecipe.SetIngridients(4564, 6);
Recipe.currentRecipe.SetCraftingStation(106);
Recipe.AddRecipe();
}
private static void CreateReversePlatformRecipes()
{
int numRecipes = Recipe.numRecipes;
for (int index1 = 0; index1 < numRecipes; ++index1)
{
if (Main.recipe[index1].createItem.createTile >= 0 && TileID.Sets.Platforms[Main.recipe[index1].createItem.createTile] && Main.recipe[index1].requiredItem[1].type == 0)
{
Recipe.currentRecipe.createItem.SetDefaults(Main.recipe[index1].requiredItem[0].type);
Recipe.currentRecipe.createItem.stack = Main.recipe[index1].requiredItem[0].stack;
Recipe.currentRecipe.requiredItem[0].SetDefaults(Main.recipe[index1].createItem.type);
Recipe.currentRecipe.requiredItem[0].stack = Main.recipe[index1].createItem.stack;
for (int index2 = 0; index2 < Recipe.currentRecipe.requiredTile.Length; ++index2)
Recipe.currentRecipe.requiredTile[index2] = Main.recipe[index1].requiredTile[index2];
Recipe.AddRecipe();
Recipe recipe = Main.recipe[Recipe.numRecipes - 1];
for (int index3 = Recipe.numRecipes - 2; index3 > index1; --index3)
Main.recipe[index3 + 1] = Main.recipe[index3];
Main.recipe[index1 + 1] = recipe;
}
}
}
private static void CreateReverseWallRecipes()
{
int numRecipes = Recipe.numRecipes;
for (int index1 = 0; index1 < numRecipes; ++index1)
{
if (Main.recipe[index1].createItem.createWall > 0 && Main.recipe[index1].requiredItem[1].type == 0 && Main.recipe[index1].requiredItem[0].createWall == -1)
{
Recipe.currentRecipe.createItem.SetDefaults(Main.recipe[index1].requiredItem[0].type);
Recipe.currentRecipe.createItem.stack = Main.recipe[index1].requiredItem[0].stack;
Recipe.currentRecipe.requiredItem[0].SetDefaults(Main.recipe[index1].createItem.type);
Recipe.currentRecipe.requiredItem[0].stack = Main.recipe[index1].createItem.stack;
for (int index2 = 0; index2 < Recipe.currentRecipe.requiredTile.Length; ++index2)
Recipe.currentRecipe.requiredTile[index2] = Main.recipe[index1].requiredTile[index2];
Recipe.AddRecipe();
Recipe recipe = Main.recipe[Recipe.numRecipes - 1];
for (int index3 = Recipe.numRecipes - 2; index3 > index1; --index3)
Main.recipe[index3 + 1] = Main.recipe[index3];
Main.recipe[index1 + 1] = recipe;
}
}
}
public void SetIngridients(params int[] ingridients)
{
if (ingridients.Length == 1)
ingridients = new int[2]{ ingridients[0], 1 };
if (ingridients.Length % 2 != 0)
throw new Exception("Bad ingridients amount");
for (int index1 = 0; index1 < ingridients.Length; index1 += 2)
{
int index2 = index1 / 2;
this.requiredItem[index2].SetDefaults(ingridients[index1]);
this.requiredItem[index2].stack = ingridients[index1 + 1];
}
}
public void SetCraftingStation(params int[] tileIDs)
{
for (int index = 0; index < tileIDs.Length; ++index)
this.requiredTile[index] = tileIDs[index];
}
private static void AddRecipe()
{
if (Recipe.currentRecipe.requiredTile[0] == 13)
Recipe.currentRecipe.alchemy = true;
Main.recipe[Recipe.numRecipes] = Recipe.currentRecipe;
Recipe.currentRecipe = new Recipe();
++Recipe.numRecipes;
}
public static int GetRequiredTileStyle(int tileID) => tileID == 26 && WorldGen.crimson ? 1 : 0;
}
}