47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.Net.NetPacket
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.IO;
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using Terraria.DataStructures;
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namespace Terraria.Net
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{
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public struct NetPacket
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{
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private const int HEADER_SIZE = 5;
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public readonly ushort Id;
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public readonly CachedBuffer Buffer;
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public int Length { get; private set; }
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public BinaryWriter Writer => this.Buffer.Writer;
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public BinaryReader Reader => this.Buffer.Reader;
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public NetPacket(ushort id, int size)
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: this()
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{
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this.Id = id;
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this.Buffer = BufferPool.Request(size + 5);
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this.Length = size + 5;
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this.Writer.Write((ushort) (size + 5));
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this.Writer.Write((byte) 82);
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this.Writer.Write(id);
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}
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public void Recycle() => this.Buffer.Recycle();
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public void ShrinkToFit()
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{
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if (this.Length == (int) this.Writer.BaseStream.Position)
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return;
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this.Length = (int) this.Writer.BaseStream.Position;
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this.Writer.Seek(0, SeekOrigin.Begin);
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this.Writer.Write((ushort) this.Length);
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this.Writer.Seek(this.Length, SeekOrigin.Begin);
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}
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}
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}
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