32 lines
1 KiB
C#
32 lines
1 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.LiquidBuffer
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria
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{
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public class LiquidBuffer
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{
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public static int numLiquidBuffer;
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public int x;
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public int y;
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public static void AddBuffer(int x, int y)
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{
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if (LiquidBuffer.numLiquidBuffer >= 49998 || Main.tile[x, y].checkingLiquid())
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return;
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Main.tile[x, y].checkingLiquid(true);
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Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x = x;
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Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y = y;
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++LiquidBuffer.numLiquidBuffer;
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}
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public static void DelBuffer(int l)
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{
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--LiquidBuffer.numLiquidBuffer;
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Main.liquidBuffer[l].x = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].x;
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Main.liquidBuffer[l].y = Main.liquidBuffer[LiquidBuffer.numLiquidBuffer].y;
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}
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}
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}
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