132 lines
5.4 KiB
C#
132 lines
5.4 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.UI.Elements.UICharacterNameButton
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using ReLogic.Content;
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using Terraria.Audio;
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using Terraria.Localization;
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using Terraria.UI;
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namespace Terraria.GameContent.UI.Elements
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{
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public class UICharacterNameButton : UIElement
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{
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private readonly Asset<Texture2D> _BasePanelTexture;
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private readonly Asset<Texture2D> _selectedBorderTexture;
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private readonly Asset<Texture2D> _hoveredBorderTexture;
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private bool _hovered;
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private bool _soundedHover;
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private readonly LocalizedText _textToShowWhenEmpty;
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private string actualContents;
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private UIText _text;
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private UIText _title;
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public readonly LocalizedText Description;
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public float DistanceFromTitleToOption = 20f;
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public UICharacterNameButton(
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LocalizedText titleText,
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LocalizedText emptyContentText,
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LocalizedText description = null)
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{
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this.Width = StyleDimension.FromPixels(400f);
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this.Height = StyleDimension.FromPixels(40f);
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this.Description = description;
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this._BasePanelTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanel", (AssetRequestMode) 1);
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this._selectedBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelHighlight", (AssetRequestMode) 1);
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this._hoveredBorderTexture = Main.Assets.Request<Texture2D>("Images/UI/CharCreation/CategoryPanelBorder", (AssetRequestMode) 1);
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this._textToShowWhenEmpty = emptyContentText;
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float textScale = 1f;
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UIText uiText1 = new UIText(titleText, textScale);
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uiText1.HAlign = 0.0f;
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uiText1.VAlign = 0.5f;
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uiText1.Left = StyleDimension.FromPixels(10f);
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UIText uiText2 = uiText1;
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this.Append((UIElement) uiText2);
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this._title = uiText2;
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UIText uiText3 = new UIText(Language.GetText("UI.PlayerNameSlot"), textScale);
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uiText3.HAlign = 0.0f;
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uiText3.VAlign = 0.5f;
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uiText3.Left = StyleDimension.FromPixels(150f);
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UIText uiText4 = uiText3;
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this.Append((UIElement) uiText4);
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this._text = uiText4;
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this.SetContents((string) null);
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}
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protected override void DrawSelf(SpriteBatch spriteBatch)
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{
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if (this._hovered)
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{
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if (!this._soundedHover)
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SoundEngine.PlaySound(12);
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this._soundedHover = true;
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}
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else
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this._soundedHover = false;
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CalculatedStyle dimensions = this.GetDimensions();
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Utils.DrawSplicedPanel(spriteBatch, this._BasePanelTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, Color.White * 0.5f);
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if (!this._hovered)
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return;
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Utils.DrawSplicedPanel(spriteBatch, this._hoveredBorderTexture.Value, (int) dimensions.X, (int) dimensions.Y, (int) dimensions.Width, (int) dimensions.Height, 10, 10, 10, 10, Color.White);
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}
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public void SetContents(string name)
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{
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this.actualContents = name;
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if (string.IsNullOrEmpty(this.actualContents))
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{
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this._text.TextColor = Color.Gray;
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this._text.SetText(this._textToShowWhenEmpty);
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}
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else
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{
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this._text.TextColor = Color.White;
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this._text.SetText(this.actualContents);
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}
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this._text.Left = StyleDimension.FromPixels(this._title.GetInnerDimensions().Width + this.DistanceFromTitleToOption);
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}
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public void TrimDisplayIfOverElementDimensions(int padding)
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{
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CalculatedStyle dimensions1 = this.GetDimensions();
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Point point1 = new Point((int) dimensions1.X, (int) dimensions1.Y);
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Point point2 = new Point(point1.X + (int) dimensions1.Width, point1.Y + (int) dimensions1.Height);
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Rectangle rectangle1 = new Rectangle(point1.X, point1.Y, point2.X - point1.X, point2.Y - point1.Y);
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CalculatedStyle dimensions2 = this._text.GetDimensions();
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Point point3 = new Point((int) dimensions2.X, (int) dimensions2.Y);
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Point point4 = new Point(point3.X + (int) dimensions2.Width, point3.Y + (int) dimensions2.Height);
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Rectangle rectangle2 = new Rectangle(point3.X, point3.Y, point4.X - point3.X, point4.Y - point3.Y);
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int num = 0;
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for (; rectangle2.Right > rectangle1.Right - padding; rectangle2 = new Rectangle(point3.X, point3.Y, point4.X - point3.X, point4.Y - point3.Y))
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{
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this._text.SetText(this._text.Text.Substring(0, this._text.Text.Length - 1));
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++num;
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this.RecalculateChildren();
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CalculatedStyle dimensions3 = this._text.GetDimensions();
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point3 = new Point((int) dimensions3.X, (int) dimensions3.Y);
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point4 = new Point(point3.X + (int) dimensions3.Width, point3.Y + (int) dimensions3.Height);
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}
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if (num <= 0)
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return;
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this._text.SetText(this._text.Text.Substring(0, this._text.Text.Length - 1) + "…");
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}
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public override void MouseDown(UIMouseEvent evt) => base.MouseDown(evt);
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public override void MouseOver(UIMouseEvent evt)
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{
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base.MouseOver(evt);
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this._hovered = true;
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}
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public override void MouseOut(UIMouseEvent evt)
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{
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base.MouseOut(evt);
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this._hovered = false;
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}
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}
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}
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