52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Terraria.World.Generation.WorldGenerator
|
|
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
|
|
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
|
|
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
|
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using Terraria.GameContent.UI.States;
|
|
using Terraria.UI;
|
|
using Terraria.Utilities;
|
|
|
|
namespace Terraria.World.Generation
|
|
{
|
|
public class WorldGenerator
|
|
{
|
|
private List<GenPass> _passes = new List<GenPass>();
|
|
private float _totalLoadWeight;
|
|
private int _seed;
|
|
|
|
public WorldGenerator(int seed) => this._seed = seed;
|
|
|
|
public void Append(GenPass pass)
|
|
{
|
|
this._passes.Add(pass);
|
|
this._totalLoadWeight += pass.Weight;
|
|
}
|
|
|
|
public void GenerateWorld(GenerationProgress progress = null)
|
|
{
|
|
Stopwatch stopwatch = new Stopwatch();
|
|
float num = 0.0f;
|
|
foreach (GenPass pass in this._passes)
|
|
num += pass.Weight;
|
|
if (progress == null)
|
|
progress = new GenerationProgress();
|
|
progress.TotalWeight = num;
|
|
Main.menuMode = 888;
|
|
Main.MenuUI.SetState((UIState) new UIWorldLoad(progress));
|
|
foreach (GenPass pass in this._passes)
|
|
{
|
|
WorldGen._genRand = new UnifiedRandom(this._seed);
|
|
Main.rand = new UnifiedRandom(this._seed);
|
|
stopwatch.Start();
|
|
progress.Start(pass.Weight);
|
|
pass.Apply(progress);
|
|
progress.End();
|
|
stopwatch.Reset();
|
|
}
|
|
}
|
|
}
|
|
}
|