85 lines
1.6 KiB
C#
85 lines
1.6 KiB
C#
using System;
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using System.IO;
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using System.Windows.Forms;
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namespace Terraria
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{
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internal static class Program
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{
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private static void Main(string[] args)
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{
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using (Main main = new Main())
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{
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try
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{
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for (int i = 0; i < args.Length; i++)
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{
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if (args[i].ToLower() == "-port" || args[i].ToLower() == "-p")
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{
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i++;
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try
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{
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int serverPort = Convert.ToInt32(args[i]);
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Netplay.serverPort = serverPort;
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}
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catch
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{
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}
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}
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if (args[i].ToLower() == "-join" || args[i].ToLower() == "-j")
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{
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i++;
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try
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{
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main.AutoJoin(args[i]);
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}
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catch
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{
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}
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}
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if (args[i].ToLower() == "-pass" || args[i].ToLower() == "-password")
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{
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i++;
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Netplay.password = args[i];
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main.AutoPass();
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}
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if (args[i].ToLower() == "-host")
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{
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main.AutoHost();
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}
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if (args[i].ToLower() == "-loadlib")
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{
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i++;
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string path = args[i];
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main.loadLib(path);
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}
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}
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Steam.Init();
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if (Steam.SteamInit)
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{
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main.Run();
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}
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else
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{
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MessageBox.Show("Please launch the game from your Steam client.", "Error");
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}
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}
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catch (Exception ex)
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{
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try
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{
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using (StreamWriter streamWriter = new StreamWriter("client-crashlog.txt", true))
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{
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streamWriter.WriteLine(DateTime.Now);
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streamWriter.WriteLine(ex);
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streamWriter.WriteLine("/n");
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}
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MessageBox.Show(ex.ToString(), "Terraria: Error");
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}
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catch
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{
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}
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}
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}
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}
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}
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}
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