// Decompiled with JetBrains decompiler // Type: Terraria.ID.MountID // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.ID { public static class MountID { public const int None = -1; public const int Rudolph = 0; public const int Bunny = 1; public const int Pigron = 2; public const int Slime = 3; public const int Turtle = 4; public const int Bee = 5; public const int Minecart = 6; public const int UFO = 7; public const int Drill = 8; public const int Scutlix = 9; public const int Unicorn = 10; public const int MinecartMech = 11; public const int CuteFishron = 12; public const int MinecartWood = 13; public const int Basilisk = 14; public const int DesertMinecart = 15; public const int FishMinecart = 16; public const int GolfCartSomebodySaveMe = 17; public const int BeeMinecart = 18; public const int LadybugMinecart = 19; public const int PigronMinecart = 20; public const int SunflowerMinecart = 21; public const int HellMinecart = 22; public const int WitchBroom = 23; public const int ShroomMinecart = 24; public const int AmethystMinecart = 25; public const int TopazMinecart = 26; public const int SapphireMinecart = 27; public const int EmeraldMinecart = 28; public const int RubyMinecart = 29; public const int DiamondMinecart = 30; public const int AmberMinecart = 31; public const int BeetleMinecart = 32; public const int MeowmereMinecart = 33; public const int PartyMinecart = 34; public const int PirateMinecart = 35; public const int SteampunkMinecart = 36; public const int Flamingo = 37; public const int CoffinMinecart = 38; public const int DiggingMoleMinecart = 39; public const int PaintedHorse = 40; public const int MajesticHorse = 41; public const int DarkHorse = 42; public const int PogoStick = 43; public const int PirateShip = 44; public const int SpookyWood = 45; public const int Santank = 46; public const int WallOfFleshGoat = 47; public const int DarkMageBook = 48; public const int LavaShark = 49; public const int QueenSlime = 50; public static int Count = 51; public static class Sets { public static SetFactory Factory = new SetFactory(MountID.Count); public static bool[] Cart = MountID.Sets.Factory.CreateBoolSet(6, 11, 13, 15, 16, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 38, 39); public static bool[] FacePlayersVelocity = MountID.Sets.Factory.CreateBoolSet(15, 16, 11, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 38, 39); } } }