// Decompiled with JetBrains decompiler // Type: Terraria.GameInput.SmartSelectGamepadPointer // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using System; namespace Terraria.GameInput { public class SmartSelectGamepadPointer { private Vector2 _size; private Vector2 _center; private Vector2 _distUniform = new Vector2(80f, 64f); public bool ShouldBeUsed() => PlayerInput.UsingGamepad && Main.LocalPlayer.controlTorch && Main.SmartCursorEnabled; public void SmartSelectLookup_GetTargetTile(Player player, out int tX, out int tY) { tX = (int) (((double) Main.mouseX + (double) Main.screenPosition.X) / 16.0); tY = (int) (((double) Main.mouseY + (double) Main.screenPosition.Y) / 16.0); if ((double) player.gravDir == -1.0) tY = (int) (((double) Main.screenPosition.Y + (double) Main.screenHeight - (double) Main.mouseY) / 16.0); if (!this.ShouldBeUsed()) return; Point point = this.GetPointerPosition().ToPoint(); tX = (int) (((double) point.X + (double) Main.screenPosition.X) / 16.0); tY = (int) (((double) point.Y + (double) Main.screenPosition.Y) / 16.0); if ((double) player.gravDir != -1.0) return; tY = (int) (((double) Main.screenPosition.Y + (double) Main.screenHeight - (double) point.Y) / 16.0); } public void UpdateSize(Vector2 size) => this._size = size; public void UpdateCenter(Vector2 center) => this._center = center; public Vector2 GetPointerPosition() { Vector2 vector2 = (new Vector2((float) Main.mouseX, (float) Main.mouseY) - this._center) / this._size; float num = Math.Abs(vector2.X); if ((double) num < (double) Math.Abs(vector2.Y)) num = Math.Abs(vector2.Y); if ((double) num > 1.0) vector2 /= num; return vector2 * Main.GameViewMatrix.Zoom.X * this._distUniform + this._center; } } }