// Decompiled with JetBrains decompiler // Type: Terraria.DataStructures.PlayerMovementAccsCache // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.DataStructures { public struct PlayerMovementAccsCache { private bool _readyToPaste; private bool _mountPreventedFlight; private bool _mountPreventedExtraJumps; private int rocketTime; private float wingTime; private int rocketDelay; private int rocketDelay2; private bool jumpAgainCloud; private bool jumpAgainSandstorm; private bool jumpAgainBlizzard; private bool jumpAgainFart; private bool jumpAgainSail; private bool jumpAgainUnicorn; public void CopyFrom(Player player) { if (this._readyToPaste) return; this._readyToPaste = true; this._mountPreventedFlight = true; this._mountPreventedExtraJumps = player.mount.BlockExtraJumps; this.rocketTime = player.rocketTime; this.rocketDelay = player.rocketDelay; this.rocketDelay2 = player.rocketDelay2; this.wingTime = player.wingTime; this.jumpAgainCloud = player.canJumpAgain_Cloud; this.jumpAgainSandstorm = player.canJumpAgain_Sandstorm; this.jumpAgainBlizzard = player.canJumpAgain_Blizzard; this.jumpAgainFart = player.canJumpAgain_Fart; this.jumpAgainSail = player.canJumpAgain_Sail; this.jumpAgainUnicorn = player.canJumpAgain_Unicorn; } public void PasteInto(Player player) { if (!this._readyToPaste) return; this._readyToPaste = false; if (this._mountPreventedFlight) { player.rocketTime = this.rocketTime; player.rocketDelay = this.rocketDelay; player.rocketDelay2 = this.rocketDelay2; player.wingTime = this.wingTime; } if (!this._mountPreventedExtraJumps) return; player.canJumpAgain_Cloud = this.jumpAgainCloud; player.canJumpAgain_Sandstorm = this.jumpAgainSandstorm; player.canJumpAgain_Blizzard = this.jumpAgainBlizzard; player.canJumpAgain_Fart = this.jumpAgainFart; player.canJumpAgain_Sail = this.jumpAgainSail; player.canJumpAgain_Unicorn = this.jumpAgainUnicorn; } } }