// Decompiled with JetBrains decompiler // Type: Terraria.WorldBuilding.GenerationProgress // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.WorldBuilding { public class GenerationProgress { private string _message = ""; private float _value; private float _totalProgress; public float TotalWeight; public float CurrentPassWeight = 1f; public string Message { get => string.Format(this._message, (object) this.Value); set => this._message = value.Replace("%", "{0:0.0%}"); } public float Value { set => this._value = Utils.Clamp(value, 0.0f, 1f); get => this._value; } public float TotalProgress => (double) this.TotalWeight == 0.0 ? 0.0f : (this.Value * this.CurrentPassWeight + this._totalProgress) / this.TotalWeight; public void Set(float value) => this.Value = value; public void Start(float weight) { this.CurrentPassWeight = weight; this._value = 0.0f; } public void End() { this._totalProgress += this.CurrentPassWeight; this._value = 0.0f; } } }