// Decompiled with JetBrains decompiler // Type: Terraria.Physics.BallStepResult // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.Physics { public struct BallStepResult { public readonly BallState State; private BallStepResult(BallState state) => this.State = state; public static BallStepResult OutOfBounds() => new BallStepResult(BallState.OutOfBounds); public static BallStepResult Moving() => new BallStepResult(BallState.Moving); public static BallStepResult Resting() => new BallStepResult(BallState.Resting); } }