// Decompiled with JetBrains decompiler // Type: Terraria.Net.Sockets.ISocket // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.Net.Sockets { public interface ISocket { void Close(); bool IsConnected(); void Connect(RemoteAddress address); void AsyncSend(byte[] data, int offset, int size, SocketSendCallback callback, object state = null); void AsyncReceive( byte[] data, int offset, int size, SocketReceiveCallback callback, object state = null); bool IsDataAvailable(); void SendQueuedPackets(); bool StartListening(SocketConnectionAccepted callback); void StopListening(); RemoteAddress GetRemoteAddress(); } }