// Decompiled with JetBrains decompiler // Type: Terraria.Lang // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Terraria.GameContent.Events; using Terraria.GameContent.UI; using Terraria.GameInput; using Terraria.ID; using Terraria.Localization; using Terraria.Map; using Terraria.UI; namespace Terraria { public class Lang { [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] menu = new LocalizedText[253]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] gen = new LocalizedText[91]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] misc = new LocalizedText[201]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] inter = new LocalizedText[129]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] tip = new LocalizedText[61]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] mp = new LocalizedText[23]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] chestType = new LocalizedText[52]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] dresserType = new LocalizedText[40]; [Obsolete("Lang arrays have been replaced with the new Language.GetText system.")] public static LocalizedText[] chestType2 = new LocalizedText[14]; public static LocalizedText[] prefix = new LocalizedText[85]; public static LocalizedText[] _mapLegendCache; private static LocalizedText[] _itemNameCache = new LocalizedText[5045]; private static LocalizedText[] _projectileNameCache = new LocalizedText[950]; private static LocalizedText[] _npcNameCache = new LocalizedText[663]; private static LocalizedText[] _negativeNpcNameCache = new LocalizedText[65]; private static LocalizedText[] _buffNameCache = new LocalizedText[323]; private static LocalizedText[] _buffDescriptionCache = new LocalizedText[323]; private static ItemTooltip[] _itemTooltipCache = new ItemTooltip[5045]; private static LocalizedText[] _emojiNameCache = new LocalizedText[145]; public static string GetMapObjectName(int id) => Lang._mapLegendCache != null ? Lang._mapLegendCache[id].Value : string.Empty; public static object CreateDialogSubstitutionObject(NPC npc = null) => (object) new { Nurse = NPC.GetFirstNPCNameOrNull(18), Merchant = NPC.GetFirstNPCNameOrNull(17), ArmsDealer = NPC.GetFirstNPCNameOrNull(19), Dryad = NPC.GetFirstNPCNameOrNull(20), Demolitionist = NPC.GetFirstNPCNameOrNull(38), Clothier = NPC.GetFirstNPCNameOrNull(54), Guide = NPC.GetFirstNPCNameOrNull(22), Wizard = NPC.GetFirstNPCNameOrNull(108), GoblinTinkerer = NPC.GetFirstNPCNameOrNull(107), Mechanic = NPC.GetFirstNPCNameOrNull(124), Truffle = NPC.GetFirstNPCNameOrNull(160), Steampunker = NPC.GetFirstNPCNameOrNull(178), DyeTrader = NPC.GetFirstNPCNameOrNull(207), PartyGirl = NPC.GetFirstNPCNameOrNull(208), Cyborg = NPC.GetFirstNPCNameOrNull(209), Painter = NPC.GetFirstNPCNameOrNull(227), WitchDoctor = NPC.GetFirstNPCNameOrNull(228), Pirate = NPC.GetFirstNPCNameOrNull(229), Stylist = NPC.GetFirstNPCNameOrNull(353), TravelingMerchant = NPC.GetFirstNPCNameOrNull(368), Angler = NPC.GetFirstNPCNameOrNull(369), Bartender = NPC.GetFirstNPCNameOrNull(550), WorldName = Main.worldName, Day = Main.dayTime, BloodMoon = Main.bloodMoon, Eclipse = Main.eclipse, MoonLordDefeated = NPC.downedMoonlord, HardMode = Main.hardMode, Homeless = (npc != null && npc.homeless), InventoryKey = Main.cInv, PlayerName = Main.player[Main.myPlayer].name, GolfGuy = NPC.GetFirstNPCNameOrNull(588), TaxCollector = NPC.GetFirstNPCNameOrNull(441), Rain = Main.raining, Graveyard = Main.LocalPlayer.ZoneGraveyard, AnglerCompletedQuestsCount = Main.LocalPlayer.anglerQuestsFinished, InputTriggerUI_BuildFromInventory = PlayerInput.GenerateInputTag_ForCurrentGamemode(false, "QuickMount"), InputTriggerUI_SellItem = PlayerInput.GenerateInputTag_ForCurrentGamemode(false, "SmartSelect"), InputTriggerUI_Trash = PlayerInput.GenerateInputTag_ForCurrentGamemode_WithHacks(false, "SmartSelect"), InputTriggerUI_FavoriteItem = PlayerInput.GenerateInputTag_ForCurrentGamemode_WithHacks(false, "SmartCursor"), InputTrigger_QuickEquip = PlayerInput.GenerateInputTag_ForCurrentGamemode(false, "Grapple"), InputTrigger_LockOn = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "LockOn"), InputTrigger_RadialQuickbar = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "HotbarMinus"), InputTrigger_RadialHotbar = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "HotbarPlus"), InputTrigger_SmartCursor = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "SmartCursor"), InputTrigger_UseOrAttack = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "MouseLeft"), InputTrigger_InteractWithTile = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "MouseRight"), InputTrigger_SmartSelect = PlayerInput.GenerateInputTag_ForCurrentGamemode(true, "SmartSelect") }; [Obsolete("dialog is deprecated. Please use Language.GetText instead.")] public static string dialog(int l, bool english = false) => Language.GetTextValueWith("LegacyDialog." + (object) l, Lang.CreateDialogSubstitutionObject()); public static string GetNPCNameValue(int netID) => Lang.GetNPCName(netID).Value; public static LocalizedText GetNPCName(int netID) { if (netID > 0 && netID < 663) return Lang._npcNameCache[netID]; return netID < 0 && -netID - 1 < Lang._negativeNpcNameCache.Length ? Lang._negativeNpcNameCache[-netID - 1] : LocalizedText.Empty; } public static ItemTooltip GetTooltip(int itemId) => Lang._itemTooltipCache[itemId]; public static LocalizedText GetItemName(int id) { id = (int) ItemID.FromNetId((short) id); return id > 0 && id < 5045 && Lang._itemNameCache[id] != null ? Lang._itemNameCache[id] : LocalizedText.Empty; } public static LocalizedText GetEmojiName(int id) => id >= 0 && id < 145 && Lang._emojiNameCache[id] != null ? Lang._emojiNameCache[id] : LocalizedText.Empty; public static string GetItemNameValue(int id) => Lang.GetItemName(id).Value; public static string GetBuffName(int id) => Lang._buffNameCache[id].Value; public static string GetBuffDescription(int id) => Lang._buffDescriptionCache[id].Value; public static string GetDryadWorldStatusDialog() { int tGood = (int) WorldGen.tGood; int tEvil = (int) WorldGen.tEvil; int tBlood = (int) WorldGen.tBlood; string textValue; if (tGood > 0 && tEvil > 0 && tBlood > 0) textValue = Language.GetTextValue("DryadSpecialText.WorldStatusAll", (object) Main.worldName, (object) tGood, (object) tEvil, (object) tBlood); else if (tGood > 0 && tEvil > 0) textValue = Language.GetTextValue("DryadSpecialText.WorldStatusHallowCorrupt", (object) Main.worldName, (object) tGood, (object) tEvil); else if (tGood > 0 && tBlood > 0) textValue = Language.GetTextValue("DryadSpecialText.WorldStatusHallowCrimson", (object) Main.worldName, (object) tGood, (object) tBlood); else if (tEvil > 0 && tBlood > 0) textValue = Language.GetTextValue("DryadSpecialText.WorldStatusCorruptCrimson", (object) Main.worldName, (object) tEvil, (object) tBlood); else if (tEvil > 0) textValue = Language.GetTextValue("DryadSpecialText.WorldStatusCorrupt", (object) Main.worldName, (object) tEvil); else if (tBlood > 0) { textValue = Language.GetTextValue("DryadSpecialText.WorldStatusCrimson", (object) Main.worldName, (object) tBlood); } else { if (tGood <= 0) return Language.GetTextValue("DryadSpecialText.WorldStatusPure", (object) Main.worldName); textValue = Language.GetTextValue("DryadSpecialText.WorldStatusHallow", (object) Main.worldName, (object) tGood); } string str = (double) tGood * 1.2 < (double) (tEvil + tBlood) || (double) tGood * 0.8 > (double) (tEvil + tBlood) ? (tGood < tEvil + tBlood ? (tEvil + tBlood <= tGood + 20 ? (tEvil + tBlood <= 5 ? Language.GetTextValue("DryadSpecialText.WorldDescriptionClose") : Language.GetTextValue("DryadSpecialText.WorldDescriptionWork")) : Language.GetTextValue("DryadSpecialText.WorldDescriptionGrim")) : Language.GetTextValue("DryadSpecialText.WorldDescriptionFairyTale")) : Language.GetTextValue("DryadSpecialText.WorldDescriptionBalanced"); return string.Format("{0} {1}", (object) textValue, (object) str); } public static string GetRandomGameTitle() => Language.RandomFromCategory("GameTitle").Value; public static string DyeTraderQuestChat(bool gotDye = false) { object substitutionObject = Lang.CreateDialogSubstitutionObject(); LocalizedText[] all = Language.FindAll(Lang.CreateDialogFilter(gotDye ? "DyeTraderSpecialText.HasPlant" : "DyeTraderSpecialText.NoPlant", substitutionObject)); return all[Main.rand.Next(all.Length)].FormatWith(substitutionObject); } public static string AnglerQuestCountChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Language.SelectRandom(Lang.CreateDialogFilter("AnglerQuestChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string BartenderHelpText(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); Player player = Main.player[Main.myPlayer]; if (player.bartenderQuestLog == 0) { ++player.bartenderQuestLog; Item newItem = new Item(); newItem.SetDefaults(3817); newItem.stack = 5; newItem.position = player.Center; Item obj = player.GetItem(player.whoAmI, newItem, GetItemSettings.NPCEntityToPlayerInventorySettings); if (obj.stack > 0) { int number = Item.NewItem((int) player.position.X, (int) player.position.Y, player.width, player.height, obj.type, obj.stack, noGrabDelay: true); if (Main.netMode == 1) NetMessage.SendData(21, number: number, number2: 1f); } return Language.GetTextValueWith("BartenderSpecialText.FirstHelp", substitutionObject); } LocalizedText[] all = Language.FindAll(Lang.CreateDialogFilter("BartenderHelpText.", substitutionObject)); if (Main.BartenderHelpTextIndex >= all.Length) Main.BartenderHelpTextIndex = 0; return all[Main.BartenderHelpTextIndex++].FormatWith(substitutionObject); } public static string BartenderChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Main.rand.Next(5) == 0 ? Language.GetTextValueWith(!DD2Event.DownedInvasionT3 ? (!DD2Event.DownedInvasionT2 ? (!DD2Event.DownedInvasionT1 ? "BartenderSpecialText.BeforeDD2Tier1" : "BartenderSpecialText.AfterDD2Tier1") : "BartenderSpecialText.AfterDD2Tier2") : "BartenderSpecialText.AfterDD2Tier3", substitutionObject) : Language.SelectRandom(Lang.CreateDialogFilter("BartenderChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string GolferChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Language.SelectRandom(Lang.CreateDialogFilter("GolferChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string BestiaryGirlChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); string startsWith = "BestiaryGirlChatter."; if (npc.ShouldBestiaryGirlBeLycantrope()) startsWith = "BestiaryGirlLycantropeChatter."; return Language.SelectRandom(Lang.CreateDialogFilter(startsWith, substitutionObject)).FormatWith(substitutionObject); } public static string CatChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Language.SelectRandom(Lang.CreateDialogFilter("CatChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string DogChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Language.SelectRandom(Lang.CreateDialogFilter("DogChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string BunnyChat(NPC npc) { object substitutionObject = Lang.CreateDialogSubstitutionObject(npc); return Language.SelectRandom(Lang.CreateDialogFilter("BunnyChatter.", substitutionObject)).FormatWith(substitutionObject); } public static string GetNPCHouseBannerText(NPC npc, int bannerStyle) => bannerStyle == 1 ? Language.GetTextValue("Game.ReservedForNPC", (object) npc.FullName) : npc.FullName; public static LanguageSearchFilter CreateDialogFilter( string startsWith, object substitutions) { return (LanguageSearchFilter) ((key, text) => key.StartsWith(startsWith) && text.CanFormatWith(substitutions)); } public static LanguageSearchFilter CreateDialogFilter(string startsWith) => (LanguageSearchFilter) ((key, text) => key.StartsWith(startsWith)); public static string AnglerQuestChat(bool turnIn = false) { object substitutionObject = Lang.CreateDialogSubstitutionObject(); if (turnIn) return Language.SelectRandom(Lang.CreateDialogFilter("AnglerQuestText.TurnIn_", substitutionObject)).FormatWith(substitutionObject); if (Main.anglerQuestFinished) return Language.SelectRandom(Lang.CreateDialogFilter("AnglerQuestText.NoQuest_", substitutionObject)).FormatWith(substitutionObject); int anglerQuestItemNetId = Main.anglerQuestItemNetIDs[Main.anglerQuest]; Main.npcChatCornerItem = anglerQuestItemNetId; return Language.GetTextValueWith("AnglerQuestText.Quest_" + ItemID.Search.GetName(anglerQuestItemNetId), substitutionObject); } public static LocalizedText GetProjectileName(int type) => type >= 0 && type < Lang._projectileNameCache.Length && Lang._projectileNameCache[type] != null ? Lang._projectileNameCache[type] : LocalizedText.Empty; private static void FillNameCacheArray( string category, LocalizedText[] nameCache, bool leaveMissingEntriesBlank = false) where IdType : IConvertible { for (int index = 0; index < nameCache.Length; ++index) nameCache[index] = LocalizedText.Empty; ((IEnumerable) typeof (IdClass).GetFields(BindingFlags.Static | BindingFlags.Public)).Where((Func) (f => f.FieldType == typeof (IdType))).ToList().ForEach((Action) (field => { long int64 = Convert.ToInt64((object) (IdType) field.GetValue((object) null)); if (int64 >= 0L && int64 < (long) nameCache.Length) { nameCache[(IntPtr) int64] = !leaveMissingEntriesBlank || Language.Exists(category + "." + field.Name) ? Language.GetText(category + "." + field.Name) : LocalizedText.Empty; } else { if (!(field.Name == "None")) return; nameCache[int64] = LocalizedText.Empty; } })); } public static void InitializeLegacyLocalization() { Lang.FillNameCacheArray("Prefix", Lang.prefix); for (int index = 0; index < Lang.gen.Length; ++index) Lang.gen[index] = Language.GetText("LegacyWorldGen." + (object) index); for (int index = 0; index < Lang.menu.Length; ++index) Lang.menu[index] = Language.GetText("LegacyMenu." + (object) index); for (int index = 0; index < Lang.inter.Length; ++index) Lang.inter[index] = Language.GetText("LegacyInterface." + (object) index); for (int index = 0; index < Lang.misc.Length; ++index) Lang.misc[index] = Language.GetText("LegacyMisc." + (object) index); for (int index = 0; index < Lang.mp.Length; ++index) Lang.mp[index] = Language.GetText("LegacyMultiplayer." + (object) index); for (int index = 0; index < Lang.tip.Length; ++index) Lang.tip[index] = Language.GetText("LegacyTooltip." + (object) index); for (int index = 0; index < Lang.chestType.Length; ++index) Lang.chestType[index] = Language.GetText("LegacyChestType." + (object) index); for (int index = 0; index < Lang.chestType2.Length; ++index) Lang.chestType2[index] = Language.GetText("LegacyChestType2." + (object) index); for (int index = 0; index < Lang.dresserType.Length; ++index) Lang.dresserType[index] = Language.GetText("LegacyDresserType." + (object) index); Lang.FillNameCacheArray("ItemName", Lang._itemNameCache); Lang.FillNameCacheArray("ProjectileName", Lang._projectileNameCache); Lang.FillNameCacheArray("NPCName", Lang._npcNameCache); Lang.FillNameCacheArray("BuffName", Lang._buffNameCache); Lang.FillNameCacheArray("BuffDescription", Lang._buffDescriptionCache); Lang.FillNameCacheArray("EmojiName", Lang._emojiNameCache, true); for (int id = -65; id < 0; ++id) Lang._negativeNpcNameCache[-id - 1] = Lang._npcNameCache[NPCID.FromNetId(id)]; Lang._negativeNpcNameCache[0] = Language.GetText("NPCName.Slimeling"); Lang._negativeNpcNameCache[1] = Language.GetText("NPCName.Slimer2"); Lang._negativeNpcNameCache[2] = Language.GetText("NPCName.GreenSlime"); Lang._negativeNpcNameCache[3] = Language.GetText("NPCName.Pinky"); Lang._negativeNpcNameCache[4] = Language.GetText("NPCName.BabySlime"); Lang._negativeNpcNameCache[5] = Language.GetText("NPCName.BlackSlime"); Lang._negativeNpcNameCache[6] = Language.GetText("NPCName.PurpleSlime"); Lang._negativeNpcNameCache[7] = Language.GetText("NPCName.RedSlime"); Lang._negativeNpcNameCache[8] = Language.GetText("NPCName.YellowSlime"); Lang._negativeNpcNameCache[9] = Language.GetText("NPCName.JungleSlime"); Lang._negativeNpcNameCache[53] = Language.GetText("NPCName.SmallRainZombie"); Lang._negativeNpcNameCache[54] = Language.GetText("NPCName.BigRainZombie"); ItemTooltip.AddGlobalProcessor((TooltipProcessor) (tooltip => { if (tooltip.Contains("")) { InputMode key = InputMode.XBoxGamepad; if (PlayerInput.UsingGamepad) key = InputMode.XBoxGamepadUI; if (key == InputMode.XBoxGamepadUI) { string newValue = PlayerInput.BuildCommand("", true, PlayerInput.CurrentProfile.InputModes[key].KeyStatus["MouseRight"]).Replace(": ", ""); tooltip = tooltip.Replace("", newValue); } else tooltip = tooltip.Replace("", Language.GetTextValue("Controls.RightClick")); } if (tooltip.Contains("")) { InputMode key = InputMode.XBoxGamepad; if (PlayerInput.UsingGamepad) key = InputMode.XBoxGamepadUI; if (key == InputMode.XBoxGamepadUI) { string newValue = PlayerInput.BuildCommand("", true, PlayerInput.CurrentProfile.InputModes[key].KeyStatus["MouseLeft"]).Replace(": ", ""); tooltip = tooltip.Replace("", newValue); } else tooltip = tooltip.Replace("", Language.GetTextValue("Controls.LeftClick")); } return tooltip; })); for (int index = 0; index < Lang._itemTooltipCache.Length; ++index) Lang._itemTooltipCache[index] = ItemTooltip.None; ((IEnumerable) typeof (ItemID).GetFields(BindingFlags.Static | BindingFlags.Public)).Where((Func) (f => f.FieldType == typeof (short))).ToList().ForEach((Action) (field => { short num = (short) field.GetValue((object) null); if (num <= (short) 0 || (int) num >= Lang._itemTooltipCache.Length) return; Lang._itemTooltipCache[(int) num] = ItemTooltip.FromLanguageKey("ItemTooltip." + field.Name); })); } public static void BuildMapAtlas() { Lang._mapLegendCache = new LocalizedText[MapHelper.LookupCount()]; for (int index = 0; index < Lang._mapLegendCache.Length; ++index) Lang._mapLegendCache[index] = LocalizedText.Empty; for (int tileType = 0; tileType < TileID.Sets.IsATreeTrunk.Length; ++tileType) { if (TileID.Sets.IsATreeTrunk[tileType]) Lang._mapLegendCache[MapHelper.TileToLookup(tileType, 0)] = Language.GetText("MapObject.Tree"); } Lang._mapLegendCache[MapHelper.TileToLookup(4, 0)] = Lang._itemNameCache[8]; Lang._mapLegendCache[MapHelper.TileToLookup(4, 1)] = Lang._itemNameCache[8]; Lang._mapLegendCache[MapHelper.TileToLookup(6, 0)] = Language.GetText("MapObject.Iron"); Lang._mapLegendCache[MapHelper.TileToLookup(7, 0)] = Language.GetText("MapObject.Copper"); Lang._mapLegendCache[MapHelper.TileToLookup(8, 0)] = Language.GetText("MapObject.Gold"); Lang._mapLegendCache[MapHelper.TileToLookup(9, 0)] = Language.GetText("MapObject.Silver"); Lang._mapLegendCache[MapHelper.TileToLookup(10, 0)] = Language.GetText("MapObject.Door"); Lang._mapLegendCache[MapHelper.TileToLookup(11, 0)] = Language.GetText("MapObject.Door"); Lang._mapLegendCache[MapHelper.TileToLookup(12, 0)] = Lang._itemNameCache[29]; Lang._mapLegendCache[MapHelper.TileToLookup(13, 0)] = Lang._itemNameCache[31]; Lang._mapLegendCache[MapHelper.TileToLookup(14, 0)] = Language.GetText("MapObject.Table"); Lang._mapLegendCache[MapHelper.TileToLookup(469, 0)] = Language.GetText("MapObject.Table"); Lang._mapLegendCache[MapHelper.TileToLookup(486, 0)] = Lang._itemNameCache[4063]; Lang._mapLegendCache[MapHelper.TileToLookup(487, 0)] = Lang._itemNameCache[4064]; Lang._mapLegendCache[MapHelper.TileToLookup(487, 1)] = Lang._itemNameCache[4065]; Lang._mapLegendCache[MapHelper.TileToLookup(489, 0)] = Lang._itemNameCache[4074]; Lang._mapLegendCache[MapHelper.TileToLookup(490, 0)] = Lang._itemNameCache[4075]; Lang._mapLegendCache[MapHelper.TileToLookup(15, 0)] = Language.GetText("MapObject.Chair"); Lang._mapLegendCache[MapHelper.TileToLookup(15, 1)] = Language.GetText("MapObject.Toilet"); Lang._mapLegendCache[MapHelper.TileToLookup(16, 0)] = Language.GetText("MapObject.Anvil"); Lang._mapLegendCache[MapHelper.TileToLookup(17, 0)] = Lang._itemNameCache[33]; Lang._mapLegendCache[MapHelper.TileToLookup(18, 0)] = Lang._itemNameCache[36]; Lang._mapLegendCache[MapHelper.TileToLookup(20, 0)] = Language.GetText("MapObject.Sapling"); Lang._mapLegendCache[MapHelper.TileToLookup(590, 0)] = Language.GetText("MapObject.Sapling"); Lang._mapLegendCache[MapHelper.TileToLookup(595, 0)] = Language.GetText("MapObject.Sapling"); Lang._mapLegendCache[MapHelper.TileToLookup(615, 0)] = Language.GetText("MapObject.Sapling"); Lang._mapLegendCache[MapHelper.TileToLookup(21, 0)] = Lang._itemNameCache[48]; Lang._mapLegendCache[MapHelper.TileToLookup(467, 0)] = Lang._itemNameCache[48]; Lang._mapLegendCache[MapHelper.TileToLookup(22, 0)] = Language.GetText("MapObject.Demonite"); Lang._mapLegendCache[MapHelper.TileToLookup(26, 0)] = Language.GetText("MapObject.DemonAltar"); Lang._mapLegendCache[MapHelper.TileToLookup(26, 1)] = Language.GetText("MapObject.CrimsonAltar"); Lang._mapLegendCache[MapHelper.TileToLookup(27, 0)] = Lang._itemNameCache[63]; Lang._mapLegendCache[MapHelper.TileToLookup(407, 0)] = Language.GetText("MapObject.Fossil"); Lang._mapLegendCache[MapHelper.TileToLookup(412, 0)] = Lang._itemNameCache[3549]; Lang._mapLegendCache[MapHelper.TileToLookup(441, 0)] = Lang._itemNameCache[48]; Lang._mapLegendCache[MapHelper.TileToLookup(468, 0)] = Lang._itemNameCache[48]; Lang._mapLegendCache[MapHelper.TileToLookup(404, 0)] = Language.GetText("MapObject.DesertFossil"); for (int option = 0; option < 9; ++option) Lang._mapLegendCache[MapHelper.TileToLookup(28, option)] = Language.GetText("MapObject.Pot"); Lang._mapLegendCache[MapHelper.TileToLookup(37, 0)] = Lang._itemNameCache[116]; Lang._mapLegendCache[MapHelper.TileToLookup(29, 0)] = Lang._itemNameCache[87]; Lang._mapLegendCache[MapHelper.TileToLookup(31, 0)] = Lang._itemNameCache[115]; Lang._mapLegendCache[MapHelper.TileToLookup(31, 1)] = Lang._itemNameCache[3062]; Lang._mapLegendCache[MapHelper.TileToLookup(32, 0)] = Language.GetText("MapObject.Thorns"); Lang._mapLegendCache[MapHelper.TileToLookup(33, 0)] = Lang._itemNameCache[105]; Lang._mapLegendCache[MapHelper.TileToLookup(34, 0)] = Language.GetText("MapObject.Chandelier"); Lang._mapLegendCache[MapHelper.TileToLookup(35, 0)] = Lang._itemNameCache[1813]; Lang._mapLegendCache[MapHelper.TileToLookup(36, 0)] = Lang._itemNameCache[1869]; Lang._mapLegendCache[MapHelper.TileToLookup(476, 0)] = Lang._itemNameCache[4040]; Lang._mapLegendCache[MapHelper.TileToLookup(42, 0)] = Language.GetText("MapObject.Lantern"); Lang._mapLegendCache[MapHelper.TileToLookup(48, 0)] = Lang._itemNameCache[147]; Lang._mapLegendCache[MapHelper.TileToLookup(49, 0)] = Lang._itemNameCache[148]; Lang._mapLegendCache[MapHelper.TileToLookup(50, 0)] = Lang._itemNameCache[149]; Lang._mapLegendCache[MapHelper.TileToLookup(51, 0)] = Language.GetText("MapObject.Web"); Lang._mapLegendCache[MapHelper.TileToLookup(55, 0)] = Lang._itemNameCache[171]; Lang._mapLegendCache[MapHelper.TileToLookup(454, 0)] = Lang._itemNameCache[3746]; Lang._mapLegendCache[MapHelper.TileToLookup(455, 0)] = Lang._itemNameCache[3747]; Lang._mapLegendCache[MapHelper.TileToLookup(452, 0)] = Lang._itemNameCache[3742]; Lang._mapLegendCache[MapHelper.TileToLookup(456, 0)] = Lang._itemNameCache[3748]; Lang._mapLegendCache[MapHelper.TileToLookup(453, 0)] = Lang._itemNameCache[3744]; Lang._mapLegendCache[MapHelper.TileToLookup(453, 1)] = Lang._itemNameCache[3745]; Lang._mapLegendCache[MapHelper.TileToLookup(453, 2)] = Lang._itemNameCache[3743]; Lang._mapLegendCache[MapHelper.TileToLookup(573, 0)] = Lang._itemNameCache[4710]; Lang._mapLegendCache[MapHelper.TileToLookup(63, 0)] = Lang._itemNameCache[177]; Lang._mapLegendCache[MapHelper.TileToLookup(64, 0)] = Lang._itemNameCache[178]; Lang._mapLegendCache[MapHelper.TileToLookup(65, 0)] = Lang._itemNameCache[179]; Lang._mapLegendCache[MapHelper.TileToLookup(66, 0)] = Lang._itemNameCache[180]; Lang._mapLegendCache[MapHelper.TileToLookup(67, 0)] = Lang._itemNameCache[181]; Lang._mapLegendCache[MapHelper.TileToLookup(68, 0)] = Lang._itemNameCache[182]; Lang._mapLegendCache[MapHelper.TileToLookup(566, 0)] = Lang._itemNameCache[999]; Lang._mapLegendCache[MapHelper.TileToLookup(69, 0)] = Language.GetText("MapObject.Thorn"); Lang._mapLegendCache[MapHelper.TileToLookup(72, 0)] = Language.GetText("MapObject.GiantMushroom"); Lang._mapLegendCache[MapHelper.TileToLookup(77, 0)] = Lang._itemNameCache[221]; Lang._mapLegendCache[MapHelper.TileToLookup(78, 0)] = Lang._itemNameCache[222]; Lang._mapLegendCache[MapHelper.TileToLookup(79, 0)] = Lang._itemNameCache[224]; Lang._mapLegendCache[MapHelper.TileToLookup(80, 0)] = Lang._itemNameCache[276]; Lang._mapLegendCache[MapHelper.TileToLookup(81, 0)] = Lang._itemNameCache[275]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 0)] = Lang._itemNameCache[313]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 1)] = Lang._itemNameCache[314]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 2)] = Lang._itemNameCache[315]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 3)] = Lang._itemNameCache[316]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 4)] = Lang._itemNameCache[317]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 5)] = Lang._itemNameCache[318]; Lang._mapLegendCache[MapHelper.TileToLookup(82, 6)] = Lang._itemNameCache[2358]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 0)] = Lang._itemNameCache[313]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 1)] = Lang._itemNameCache[314]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 2)] = Lang._itemNameCache[315]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 3)] = Lang._itemNameCache[316]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 4)] = Lang._itemNameCache[317]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 5)] = Lang._itemNameCache[318]; Lang._mapLegendCache[MapHelper.TileToLookup(83, 6)] = Lang._itemNameCache[2358]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 0)] = Lang._itemNameCache[313]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 1)] = Lang._itemNameCache[314]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 2)] = Lang._itemNameCache[315]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 3)] = Lang._itemNameCache[316]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 4)] = Lang._itemNameCache[317]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 5)] = Lang._itemNameCache[318]; Lang._mapLegendCache[MapHelper.TileToLookup(84, 6)] = Lang._itemNameCache[2358]; Lang._mapLegendCache[MapHelper.TileToLookup(85, 0)] = Lang._itemNameCache[321]; Lang._mapLegendCache[MapHelper.TileToLookup(86, 0)] = Lang._itemNameCache[332]; Lang._mapLegendCache[MapHelper.TileToLookup(87, 0)] = Lang._itemNameCache[333]; Lang._mapLegendCache[MapHelper.TileToLookup(88, 0)] = Lang._itemNameCache[334]; Lang._mapLegendCache[MapHelper.TileToLookup(89, 0)] = Lang._itemNameCache[335]; Lang._mapLegendCache[MapHelper.TileToLookup(90, 0)] = Lang._itemNameCache[336]; Lang._mapLegendCache[MapHelper.TileToLookup(91, 0)] = Language.GetText("MapObject.Banner"); Lang._mapLegendCache[MapHelper.TileToLookup(92, 0)] = Lang._itemNameCache[341]; Lang._mapLegendCache[MapHelper.TileToLookup(93, 0)] = Language.GetText("MapObject.FloorLamp"); Lang._mapLegendCache[MapHelper.TileToLookup(94, 0)] = Lang._itemNameCache[352]; Lang._mapLegendCache[MapHelper.TileToLookup(95, 0)] = Lang._itemNameCache[344]; Lang._mapLegendCache[MapHelper.TileToLookup(96, 0)] = Lang._itemNameCache[345]; Lang._mapLegendCache[MapHelper.TileToLookup(97, 0)] = Lang._itemNameCache[346]; Lang._mapLegendCache[MapHelper.TileToLookup(98, 0)] = Lang._itemNameCache[347]; Lang._mapLegendCache[MapHelper.TileToLookup(100, 0)] = Lang._itemNameCache[349]; Lang._mapLegendCache[MapHelper.TileToLookup(101, 0)] = Lang._itemNameCache[354]; Lang._mapLegendCache[MapHelper.TileToLookup(102, 0)] = Lang._itemNameCache[355]; Lang._mapLegendCache[MapHelper.TileToLookup(103, 0)] = Lang._itemNameCache[356]; Lang._mapLegendCache[MapHelper.TileToLookup(104, 0)] = Lang._itemNameCache[359]; Lang._mapLegendCache[MapHelper.TileToLookup(105, 0)] = Language.GetText("MapObject.Statue"); Lang._mapLegendCache[MapHelper.TileToLookup(105, 2)] = Language.GetText("MapObject.Vase"); Lang._mapLegendCache[MapHelper.TileToLookup(106, 0)] = Lang._itemNameCache[363]; Lang._mapLegendCache[MapHelper.TileToLookup(107, 0)] = Language.GetText("MapObject.Cobalt"); Lang._mapLegendCache[MapHelper.TileToLookup(108, 0)] = Language.GetText("MapObject.Mythril"); Lang._mapLegendCache[MapHelper.TileToLookup(111, 0)] = Language.GetText("MapObject.Adamantite"); Lang._mapLegendCache[MapHelper.TileToLookup(114, 0)] = Lang._itemNameCache[398]; Lang._mapLegendCache[MapHelper.TileToLookup(125, 0)] = Lang._itemNameCache[487]; Lang._mapLegendCache[MapHelper.TileToLookup(128, 0)] = Lang._itemNameCache[498]; Lang._mapLegendCache[MapHelper.TileToLookup(129, 0)] = Lang._itemNameCache[502]; Lang._mapLegendCache[MapHelper.TileToLookup(132, 0)] = Lang._itemNameCache[513]; Lang._mapLegendCache[MapHelper.TileToLookup(411, 0)] = Lang._itemNameCache[3545]; Lang._mapLegendCache[MapHelper.TileToLookup(133, 0)] = Lang._itemNameCache[524]; Lang._mapLegendCache[MapHelper.TileToLookup(133, 1)] = Lang._itemNameCache[1221]; Lang._mapLegendCache[MapHelper.TileToLookup(134, 0)] = Lang._itemNameCache[525]; Lang._mapLegendCache[MapHelper.TileToLookup(134, 1)] = Lang._itemNameCache[1220]; Lang._mapLegendCache[MapHelper.TileToLookup(136, 0)] = Lang._itemNameCache[538]; Lang._mapLegendCache[MapHelper.TileToLookup(137, 0)] = Language.GetText("MapObject.Trap"); Lang._mapLegendCache[MapHelper.TileToLookup(138, 0)] = Lang._itemNameCache[540]; Lang._mapLegendCache[MapHelper.TileToLookup(139, 0)] = Lang._itemNameCache[576]; Lang._mapLegendCache[MapHelper.TileToLookup(142, 0)] = Lang._itemNameCache[581]; Lang._mapLegendCache[MapHelper.TileToLookup(143, 0)] = Lang._itemNameCache[582]; Lang._mapLegendCache[MapHelper.TileToLookup(144, 0)] = Language.GetText("MapObject.Timer"); Lang._mapLegendCache[MapHelper.TileToLookup(149, 0)] = Language.GetText("MapObject.ChristmasLight"); Lang._mapLegendCache[MapHelper.TileToLookup(166, 0)] = Language.GetText("MapObject.Tin"); Lang._mapLegendCache[MapHelper.TileToLookup(167, 0)] = Language.GetText("MapObject.Lead"); Lang._mapLegendCache[MapHelper.TileToLookup(168, 0)] = Language.GetText("MapObject.Tungsten"); Lang._mapLegendCache[MapHelper.TileToLookup(169, 0)] = Language.GetText("MapObject.Platinum"); Lang._mapLegendCache[MapHelper.TileToLookup(170, 0)] = Language.GetText("MapObject.PineTree"); Lang._mapLegendCache[MapHelper.TileToLookup(171, 0)] = Lang._itemNameCache[1873]; Lang._mapLegendCache[MapHelper.TileToLookup(172, 0)] = Language.GetText("MapObject.Sink"); Lang._mapLegendCache[MapHelper.TileToLookup(173, 0)] = Lang._itemNameCache[349]; Lang._mapLegendCache[MapHelper.TileToLookup(174, 0)] = Lang._itemNameCache[713]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 0)] = Lang._itemNameCache[181]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 1)] = Lang._itemNameCache[180]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 2)] = Lang._itemNameCache[177]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 3)] = Lang._itemNameCache[179]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 4)] = Lang._itemNameCache[178]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 5)] = Lang._itemNameCache[182]; Lang._mapLegendCache[MapHelper.TileToLookup(178, 6)] = Lang._itemNameCache[999]; Lang._mapLegendCache[MapHelper.TileToLookup(191, 0)] = Language.GetText("MapObject.LivingWood"); Lang._mapLegendCache[MapHelper.TileToLookup(204, 0)] = Language.GetText("MapObject.Crimtane"); Lang._mapLegendCache[MapHelper.TileToLookup(207, 0)] = Language.GetText("MapObject.WaterFountain"); Lang._mapLegendCache[MapHelper.TileToLookup(209, 0)] = Lang._itemNameCache[928]; Lang._mapLegendCache[MapHelper.TileToLookup(211, 0)] = Language.GetText("MapObject.Chlorophyte"); Lang._mapLegendCache[MapHelper.TileToLookup(212, 0)] = Language.GetText("MapObject.Turret"); Lang._mapLegendCache[MapHelper.TileToLookup(213, 0)] = Lang._itemNameCache[965]; Lang._mapLegendCache[MapHelper.TileToLookup(214, 0)] = Lang._itemNameCache[85]; Lang._mapLegendCache[MapHelper.TileToLookup(215, 0)] = Lang._itemNameCache[966]; Lang._mapLegendCache[MapHelper.TileToLookup(216, 0)] = Language.GetText("MapObject.Rocket"); Lang._mapLegendCache[MapHelper.TileToLookup(217, 0)] = Lang._itemNameCache[995]; Lang._mapLegendCache[MapHelper.TileToLookup(218, 0)] = Lang._itemNameCache[996]; Lang._mapLegendCache[MapHelper.TileToLookup(219, 0)] = Language.GetText("MapObject.SiltExtractinator"); Lang._mapLegendCache[MapHelper.TileToLookup(220, 0)] = Lang._itemNameCache[998]; Lang._mapLegendCache[MapHelper.TileToLookup(221, 0)] = Language.GetText("MapObject.Palladium"); Lang._mapLegendCache[MapHelper.TileToLookup(222, 0)] = Language.GetText("MapObject.Orichalcum"); Lang._mapLegendCache[MapHelper.TileToLookup(223, 0)] = Language.GetText("MapObject.Titanium"); Lang._mapLegendCache[MapHelper.TileToLookup(227, 0)] = Lang._itemNameCache[1107]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 1)] = Lang._itemNameCache[1108]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 2)] = Lang._itemNameCache[1109]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 3)] = Lang._itemNameCache[1110]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 4)] = Lang._itemNameCache[1111]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 5)] = Lang._itemNameCache[1112]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 6)] = Lang._itemNameCache[1113]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 7)] = Lang._itemNameCache[1114]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 8)] = Lang._itemNameCache[3385]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 9)] = Lang._itemNameCache[3386]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 10)] = Lang._itemNameCache[3387]; Lang._mapLegendCache[MapHelper.TileToLookup(227, 11)] = Lang._itemNameCache[3388]; Lang._mapLegendCache[MapHelper.TileToLookup(228, 0)] = Lang._itemNameCache[1120]; Lang._mapLegendCache[MapHelper.TileToLookup(231, 0)] = Language.GetText("MapObject.Larva"); Lang._mapLegendCache[MapHelper.TileToLookup(232, 0)] = Lang._itemNameCache[1150]; Lang._mapLegendCache[MapHelper.TileToLookup(235, 0)] = Lang._itemNameCache[1263]; Lang._mapLegendCache[MapHelper.TileToLookup(236, 0)] = Lang._itemNameCache[1291]; Lang._mapLegendCache[MapHelper.TileToLookup(237, 0)] = Lang._itemNameCache[1292]; Lang._mapLegendCache[MapHelper.TileToLookup(238, 0)] = Language.GetText("MapObject.PlanterasBulb"); Lang._mapLegendCache[MapHelper.TileToLookup(239, 0)] = Language.GetText("MapObject.MetalBar"); Lang._mapLegendCache[MapHelper.TileToLookup(240, 0)] = Language.GetText("MapObject.Trophy"); Lang._mapLegendCache[MapHelper.TileToLookup(240, 1)] = Language.GetText("MapObject.Painting"); Lang._mapLegendCache[MapHelper.TileToLookup(240, 2)] = Lang._npcNameCache[21]; Lang._mapLegendCache[MapHelper.TileToLookup(240, 3)] = Language.GetText("MapObject.ItemRack"); Lang._mapLegendCache[MapHelper.TileToLookup(240, 4)] = Lang._itemNameCache[2442]; Lang._mapLegendCache[MapHelper.TileToLookup(241, 0)] = Lang._itemNameCache[1417]; Lang._mapLegendCache[MapHelper.TileToLookup(242, 0)] = Language.GetText("MapObject.Painting"); Lang._mapLegendCache[MapHelper.TileToLookup(242, 1)] = Language.GetText("MapObject.AnimalSkin"); Lang._mapLegendCache[MapHelper.TileToLookup(243, 0)] = Lang._itemNameCache[1430]; Lang._mapLegendCache[MapHelper.TileToLookup(244, 0)] = Lang._itemNameCache[1449]; Lang._mapLegendCache[MapHelper.TileToLookup(245, 0)] = Language.GetText("MapObject.Picture"); Lang._mapLegendCache[MapHelper.TileToLookup(246, 0)] = Language.GetText("MapObject.Picture"); Lang._mapLegendCache[MapHelper.TileToLookup(247, 0)] = Lang._itemNameCache[1551]; Lang._mapLegendCache[MapHelper.TileToLookup(254, 0)] = Lang._itemNameCache[1725]; Lang._mapLegendCache[MapHelper.TileToLookup(269, 0)] = Lang._itemNameCache[1989]; Lang._mapLegendCache[MapHelper.TileToLookup(475, 0)] = Lang._itemNameCache[3977]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 0)] = Lang._itemNameCache[4876]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 1)] = Lang._itemNameCache[4875]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 2)] = Lang._itemNameCache[4916]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 3)] = Lang._itemNameCache[4917]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 4)] = Lang._itemNameCache[4918]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 5)] = Lang._itemNameCache[4919]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 6)] = Lang._itemNameCache[4920]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 7)] = Lang._itemNameCache[4921]; Lang._mapLegendCache[MapHelper.TileToLookup(597, 8)] = Lang._itemNameCache[4951]; Lang._mapLegendCache[MapHelper.TileToLookup(617, 0)] = Language.GetText("MapObject.Relic"); Lang._mapLegendCache[MapHelper.TileToLookup(621, 0)] = Lang._itemNameCache[3750]; Lang._mapLegendCache[MapHelper.TileToLookup(622, 0)] = Lang._itemNameCache[5008]; Lang._mapLegendCache[MapHelper.TileToLookup(270, 0)] = Lang._itemNameCache[1993]; Lang._mapLegendCache[MapHelper.TileToLookup(271, 0)] = Lang._itemNameCache[2005]; Lang._mapLegendCache[MapHelper.TileToLookup(581, 0)] = Lang._itemNameCache[4848]; Lang._mapLegendCache[MapHelper.TileToLookup(275, 0)] = Lang._itemNameCache[2162]; Lang._mapLegendCache[MapHelper.TileToLookup(276, 0)] = Lang._itemNameCache[2163]; Lang._mapLegendCache[MapHelper.TileToLookup(277, 0)] = Lang._itemNameCache[2164]; Lang._mapLegendCache[MapHelper.TileToLookup(278, 0)] = Lang._itemNameCache[2165]; Lang._mapLegendCache[MapHelper.TileToLookup(279, 0)] = Lang._itemNameCache[2166]; Lang._mapLegendCache[MapHelper.TileToLookup(280, 0)] = Lang._itemNameCache[2167]; Lang._mapLegendCache[MapHelper.TileToLookup(281, 0)] = Lang._itemNameCache[2168]; Lang._mapLegendCache[MapHelper.TileToLookup(282, 0)] = Lang._itemNameCache[250]; Lang._mapLegendCache[MapHelper.TileToLookup(543, 0)] = Lang._itemNameCache[4398]; Lang._mapLegendCache[MapHelper.TileToLookup(598, 0)] = Lang._itemNameCache[4880]; Lang._mapLegendCache[MapHelper.TileToLookup(413, 0)] = Language.GetText("MapObject.OrangeSquirrelCage"); Lang._mapLegendCache[MapHelper.TileToLookup(283, 0)] = Lang._itemNameCache[2172]; Lang._mapLegendCache[MapHelper.TileToLookup(285, 0)] = Lang._itemNameCache[2174]; Lang._mapLegendCache[MapHelper.TileToLookup(286, 0)] = Lang._itemNameCache[2175]; Lang._mapLegendCache[MapHelper.TileToLookup(582, 0)] = Lang._itemNameCache[4850]; Lang._mapLegendCache[MapHelper.TileToLookup(287, 0)] = Lang._itemNameCache[2177]; Lang._mapLegendCache[MapHelper.TileToLookup(288, 0)] = Lang._itemNameCache[2178]; Lang._mapLegendCache[MapHelper.TileToLookup(289, 0)] = Lang._itemNameCache[2179]; Lang._mapLegendCache[MapHelper.TileToLookup(290, 0)] = Lang._itemNameCache[2180]; Lang._mapLegendCache[MapHelper.TileToLookup(291, 0)] = Lang._itemNameCache[2181]; Lang._mapLegendCache[MapHelper.TileToLookup(292, 0)] = Lang._itemNameCache[2182]; Lang._mapLegendCache[MapHelper.TileToLookup(293, 0)] = Lang._itemNameCache[2183]; Lang._mapLegendCache[MapHelper.TileToLookup(294, 0)] = Lang._itemNameCache[2184]; Lang._mapLegendCache[MapHelper.TileToLookup(295, 0)] = Lang._itemNameCache[2185]; Lang._mapLegendCache[MapHelper.TileToLookup(580, 0)] = Lang._itemNameCache[4846]; Lang._mapLegendCache[MapHelper.TileToLookup(620, 0)] = Lang._itemNameCache[4964]; Lang._mapLegendCache[MapHelper.TileToLookup(619, 0)] = Lang._itemNameCache[4963]; Lang._mapLegendCache[MapHelper.TileToLookup(296, 0)] = Lang._itemNameCache[2186]; Lang._mapLegendCache[MapHelper.TileToLookup(297, 0)] = Lang._itemNameCache[2187]; Lang._mapLegendCache[MapHelper.TileToLookup(298, 0)] = Lang._itemNameCache[2190]; Lang._mapLegendCache[MapHelper.TileToLookup(299, 0)] = Lang._itemNameCache[2191]; Lang._mapLegendCache[MapHelper.TileToLookup(300, 0)] = Lang._itemNameCache[2192]; Lang._mapLegendCache[MapHelper.TileToLookup(301, 0)] = Lang._itemNameCache[2193]; Lang._mapLegendCache[MapHelper.TileToLookup(302, 0)] = Lang._itemNameCache[2194]; Lang._mapLegendCache[MapHelper.TileToLookup(303, 0)] = Lang._itemNameCache[2195]; Lang._mapLegendCache[MapHelper.TileToLookup(304, 0)] = Lang._itemNameCache[2196]; Lang._mapLegendCache[MapHelper.TileToLookup(305, 0)] = Lang._itemNameCache[2197]; Lang._mapLegendCache[MapHelper.TileToLookup(306, 0)] = Lang._itemNameCache[2198]; Lang._mapLegendCache[MapHelper.TileToLookup(307, 0)] = Lang._itemNameCache[2203]; Lang._mapLegendCache[MapHelper.TileToLookup(308, 0)] = Lang._itemNameCache[2204]; Lang._mapLegendCache[MapHelper.TileToLookup(309, 0)] = Lang._itemNameCache[2206]; Lang._mapLegendCache[MapHelper.TileToLookup(310, 0)] = Lang._itemNameCache[2207]; Lang._mapLegendCache[MapHelper.TileToLookup(391, 0)] = Lang._itemNameCache[3254]; Lang._mapLegendCache[MapHelper.TileToLookup(316, 0)] = Lang._itemNameCache[2439]; Lang._mapLegendCache[MapHelper.TileToLookup(317, 0)] = Lang._itemNameCache[2440]; Lang._mapLegendCache[MapHelper.TileToLookup(318, 0)] = Lang._itemNameCache[2441]; Lang._mapLegendCache[MapHelper.TileToLookup(319, 0)] = Lang._itemNameCache[2490]; Lang._mapLegendCache[MapHelper.TileToLookup(320, 0)] = Lang._itemNameCache[2496]; Lang._mapLegendCache[MapHelper.TileToLookup(323, 0)] = Language.GetText("MapObject.PalmTree"); Lang._mapLegendCache[MapHelper.TileToLookup(314, 0)] = Lang._itemNameCache[2340]; Lang._mapLegendCache[MapHelper.TileToLookup(353, 0)] = Lang._itemNameCache[2996]; Lang._mapLegendCache[MapHelper.TileToLookup(354, 0)] = Lang._itemNameCache[2999]; Lang._mapLegendCache[MapHelper.TileToLookup(355, 0)] = Lang._itemNameCache[3000]; Lang._mapLegendCache[MapHelper.TileToLookup(356, 0)] = Lang._itemNameCache[3064]; Lang._mapLegendCache[MapHelper.TileToLookup(358, 0)] = Lang._itemNameCache[3070]; Lang._mapLegendCache[MapHelper.TileToLookup(359, 0)] = Lang._itemNameCache[3071]; Lang._mapLegendCache[MapHelper.TileToLookup(360, 0)] = Lang._itemNameCache[3072]; Lang._mapLegendCache[MapHelper.TileToLookup(361, 0)] = Lang._itemNameCache[3073]; Lang._mapLegendCache[MapHelper.TileToLookup(362, 0)] = Lang._itemNameCache[3074]; Lang._mapLegendCache[MapHelper.TileToLookup(363, 0)] = Lang._itemNameCache[3075]; Lang._mapLegendCache[MapHelper.TileToLookup(364, 0)] = Lang._itemNameCache[3076]; Lang._mapLegendCache[MapHelper.TileToLookup(414, 0)] = Lang._itemNameCache[3566]; Lang._mapLegendCache[MapHelper.TileToLookup(521, 0)] = Lang._itemNameCache[4327]; Lang._mapLegendCache[MapHelper.TileToLookup(522, 0)] = Lang._itemNameCache[4328]; Lang._mapLegendCache[MapHelper.TileToLookup(523, 0)] = Lang._itemNameCache[4329]; Lang._mapLegendCache[MapHelper.TileToLookup(524, 0)] = Lang._itemNameCache[4330]; Lang._mapLegendCache[MapHelper.TileToLookup(525, 0)] = Lang._itemNameCache[4331]; Lang._mapLegendCache[MapHelper.TileToLookup(526, 0)] = Lang._itemNameCache[4332]; Lang._mapLegendCache[MapHelper.TileToLookup(527, 0)] = Lang._itemNameCache[4333]; Lang._mapLegendCache[MapHelper.TileToLookup(542, 0)] = Lang._itemNameCache[4396]; Lang._mapLegendCache[MapHelper.TileToLookup(365, 0)] = Lang._itemNameCache[3077]; Lang._mapLegendCache[MapHelper.TileToLookup(366, 0)] = Lang._itemNameCache[3078]; Lang._mapLegendCache[MapHelper.TileToLookup(373, 0)] = Language.GetText("MapObject.DrippingWater"); Lang._mapLegendCache[MapHelper.TileToLookup(374, 0)] = Language.GetText("MapObject.DrippingLava"); Lang._mapLegendCache[MapHelper.TileToLookup(375, 0)] = Language.GetText("MapObject.DrippingHoney"); Lang._mapLegendCache[MapHelper.TileToLookup(461, 0)] = Language.GetText("MapObject.SandFlow"); Lang._mapLegendCache[MapHelper.TileToLookup(461, 1)] = Language.GetText("MapObject.SandFlow"); Lang._mapLegendCache[MapHelper.TileToLookup(461, 2)] = Language.GetText("MapObject.SandFlow"); Lang._mapLegendCache[MapHelper.TileToLookup(461, 3)] = Language.GetText("MapObject.SandFlow"); Lang._mapLegendCache[MapHelper.TileToLookup(377, 0)] = Lang._itemNameCache[3198]; Lang._mapLegendCache[MapHelper.TileToLookup(372, 0)] = Lang._itemNameCache[3117]; Lang._mapLegendCache[MapHelper.TileToLookup(425, 0)] = Lang._itemNameCache[3617]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 0)] = Lang._itemNameCache[3603]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 1)] = Lang._itemNameCache[3604]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 2)] = Lang._itemNameCache[3605]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 3)] = Lang._itemNameCache[3606]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 4)] = Lang._itemNameCache[3607]; Lang._mapLegendCache[MapHelper.TileToLookup(420, 5)] = Lang._itemNameCache[3608]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 0)] = Lang._itemNameCache[3613]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 1)] = Lang._itemNameCache[3614]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 2)] = Lang._itemNameCache[3615]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 3)] = Lang._itemNameCache[3726]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 4)] = Lang._itemNameCache[3727]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 5)] = Lang._itemNameCache[3728]; Lang._mapLegendCache[MapHelper.TileToLookup(423, 6)] = Lang._itemNameCache[3729]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 0)] = Lang._itemNameCache[3644]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 1)] = Lang._itemNameCache[3645]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 2)] = Lang._itemNameCache[3646]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 3)] = Lang._itemNameCache[3647]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 4)] = Lang._itemNameCache[3648]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 5)] = Lang._itemNameCache[3649]; Lang._mapLegendCache[MapHelper.TileToLookup(440, 6)] = Lang._itemNameCache[3650]; Lang._mapLegendCache[MapHelper.TileToLookup(443, 0)] = Lang._itemNameCache[3722]; Lang._mapLegendCache[MapHelper.TileToLookup(429, 0)] = Lang._itemNameCache[3629]; Lang._mapLegendCache[MapHelper.TileToLookup(424, 0)] = Lang._itemNameCache[3616]; Lang._mapLegendCache[MapHelper.TileToLookup(444, 0)] = Language.GetText("MapObject.BeeHive"); Lang._mapLegendCache[MapHelper.TileToLookup(466, 0)] = Lang._itemNameCache[3816]; Lang._mapLegendCache[MapHelper.TileToLookup(463, 0)] = Lang._itemNameCache[3813]; Lang._mapLegendCache[MapHelper.TileToLookup(491, 0)] = Lang._itemNameCache[4076]; Lang._mapLegendCache[MapHelper.TileToLookup(494, 0)] = Lang._itemNameCache[4089]; Lang._mapLegendCache[MapHelper.TileToLookup(499, 0)] = Lang._itemNameCache[4142]; Lang._mapLegendCache[MapHelper.TileToLookup(488, 0)] = Language.GetText("MapObject.FallenLog"); Lang._mapLegendCache[MapHelper.TileToLookup(505, 0)] = Lang._itemNameCache[4275]; Lang._mapLegendCache[MapHelper.TileToLookup(521, 0)] = Lang._itemNameCache[4327]; Lang._mapLegendCache[MapHelper.TileToLookup(522, 0)] = Lang._itemNameCache[4328]; Lang._mapLegendCache[MapHelper.TileToLookup(523, 0)] = Lang._itemNameCache[4329]; Lang._mapLegendCache[MapHelper.TileToLookup(524, 0)] = Lang._itemNameCache[4330]; Lang._mapLegendCache[MapHelper.TileToLookup(525, 0)] = Lang._itemNameCache[4331]; Lang._mapLegendCache[MapHelper.TileToLookup(526, 0)] = Lang._itemNameCache[4332]; Lang._mapLegendCache[MapHelper.TileToLookup(527, 0)] = Lang._itemNameCache[4333]; Lang._mapLegendCache[MapHelper.TileToLookup(531, 0)] = Language.GetText("MapObject.Statue"); Lang._mapLegendCache[MapHelper.TileToLookup(349, 0)] = Language.GetText("MapObject.Statue"); Lang._mapLegendCache[MapHelper.TileToLookup(532, 0)] = Lang._itemNameCache[4364]; Lang._mapLegendCache[MapHelper.TileToLookup(538, 0)] = Lang._itemNameCache[4380]; Lang._mapLegendCache[MapHelper.TileToLookup(544, 0)] = Lang._itemNameCache[4399]; Lang._mapLegendCache[MapHelper.TileToLookup(506, 0)] = Lang._itemNameCache[4276]; Lang._mapLegendCache[MapHelper.TileToLookup(545, 0)] = Lang._itemNameCache[4420]; Lang._mapLegendCache[MapHelper.TileToLookup(550, 0)] = Lang._itemNameCache[4461]; Lang._mapLegendCache[MapHelper.TileToLookup(551, 0)] = Lang._itemNameCache[4462]; Lang._mapLegendCache[MapHelper.TileToLookup(533, 0)] = Lang._itemNameCache[4376]; Lang._mapLegendCache[MapHelper.TileToLookup(553, 0)] = Lang._itemNameCache[4473]; Lang._mapLegendCache[MapHelper.TileToLookup(554, 0)] = Lang._itemNameCache[4474]; Lang._mapLegendCache[MapHelper.TileToLookup(555, 0)] = Lang._itemNameCache[4475]; Lang._mapLegendCache[MapHelper.TileToLookup(556, 0)] = Lang._itemNameCache[4476]; Lang._mapLegendCache[MapHelper.TileToLookup(558, 0)] = Lang._itemNameCache[4481]; Lang._mapLegendCache[MapHelper.TileToLookup(559, 0)] = Lang._itemNameCache[4483]; Lang._mapLegendCache[MapHelper.TileToLookup(599, 0)] = Lang._itemNameCache[4882]; Lang._mapLegendCache[MapHelper.TileToLookup(600, 0)] = Lang._itemNameCache[4883]; Lang._mapLegendCache[MapHelper.TileToLookup(601, 0)] = Lang._itemNameCache[4884]; Lang._mapLegendCache[MapHelper.TileToLookup(602, 0)] = Lang._itemNameCache[4885]; Lang._mapLegendCache[MapHelper.TileToLookup(603, 0)] = Lang._itemNameCache[4886]; Lang._mapLegendCache[MapHelper.TileToLookup(604, 0)] = Lang._itemNameCache[4887]; Lang._mapLegendCache[MapHelper.TileToLookup(605, 0)] = Lang._itemNameCache[4888]; Lang._mapLegendCache[MapHelper.TileToLookup(606, 0)] = Lang._itemNameCache[4889]; Lang._mapLegendCache[MapHelper.TileToLookup(607, 0)] = Lang._itemNameCache[4890]; Lang._mapLegendCache[MapHelper.TileToLookup(608, 0)] = Lang._itemNameCache[4891]; Lang._mapLegendCache[MapHelper.TileToLookup(609, 0)] = Lang._itemNameCache[4892]; Lang._mapLegendCache[MapHelper.TileToLookup(610, 0)] = Lang._itemNameCache[4893]; Lang._mapLegendCache[MapHelper.TileToLookup(611, 0)] = Lang._itemNameCache[4894]; Lang._mapLegendCache[MapHelper.TileToLookup(612, 0)] = Lang._itemNameCache[4895]; Lang._mapLegendCache[MapHelper.TileToLookup(560, 0)] = Lang._itemNameCache[4599]; Lang._mapLegendCache[MapHelper.TileToLookup(560, 1)] = Lang._itemNameCache[4600]; Lang._mapLegendCache[MapHelper.TileToLookup(560, 2)] = Lang._itemNameCache[4601]; Lang._mapLegendCache[MapHelper.TileToLookup(568, 0)] = Lang._itemNameCache[4655]; Lang._mapLegendCache[MapHelper.TileToLookup(569, 0)] = Lang._itemNameCache[4656]; Lang._mapLegendCache[MapHelper.TileToLookup(570, 0)] = Lang._itemNameCache[4657]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 0)] = Lang._itemNameCache[4695]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 1)] = Lang._itemNameCache[4696]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 2)] = Lang._itemNameCache[4697]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 3)] = Lang._itemNameCache[4698]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 4)] = Lang._itemNameCache[4699]; Lang._mapLegendCache[MapHelper.TileToLookup(572, 5)] = Lang._itemNameCache[4700]; Lang._mapLegendCache[MapHelper.TileToLookup(497, 0)] = Language.GetText("MapObject.Toilet"); } public static NetworkText CreateDeathMessage( string deadPlayerName, int plr = -1, int npc = -1, int proj = -1, int other = -1, int projType = 0, int plrItemType = 0) { NetworkText networkText1 = NetworkText.Empty; NetworkText networkText2 = NetworkText.Empty; NetworkText networkText3 = NetworkText.Empty; NetworkText networkText4 = NetworkText.Empty; if (proj >= 0) networkText1 = NetworkText.FromKey(Lang.GetProjectileName(projType).Key); if (npc >= 0) networkText2 = Main.npc[npc].GetGivenOrTypeNetName(); if (plr >= 0 && plr < (int) byte.MaxValue) networkText3 = NetworkText.FromLiteral(Main.player[plr].name); if (plrItemType >= 0) networkText4 = NetworkText.FromKey(Lang.GetItemName(plrItemType).Key); bool flag1 = networkText1 != NetworkText.Empty; bool flag2 = plr >= 0 && plr < (int) byte.MaxValue; bool flag3 = networkText2 != NetworkText.Empty; NetworkText networkText5 = NetworkText.Empty; NetworkText empty = NetworkText.Empty; NetworkText networkText6 = NetworkText.FromKey(Language.RandomFromCategory("DeathTextGeneric").Key, (object) deadPlayerName, (object) Main.worldName); if (flag2) networkText5 = NetworkText.FromKey("DeathSource.Player", (object) networkText6, (object) networkText3, flag1 ? (object) networkText1 : (object) networkText4); else if (flag3) networkText5 = NetworkText.FromKey("DeathSource.NPC", (object) networkText6, (object) networkText2); else if (flag1) { networkText5 = NetworkText.FromKey("DeathSource.Projectile", (object) networkText6, (object) networkText1); } else { switch (other) { case 0: networkText5 = NetworkText.FromKey("DeathText.Fell_" + (object) (Main.rand.Next(2) + 1), (object) deadPlayerName); break; case 1: networkText5 = NetworkText.FromKey("DeathText.Drowned_" + (object) (Main.rand.Next(4) + 1), (object) deadPlayerName); break; case 2: networkText5 = NetworkText.FromKey("DeathText.Lava_" + (object) (Main.rand.Next(4) + 1), (object) deadPlayerName); break; case 3: networkText5 = NetworkText.FromKey("DeathText.Default", (object) networkText6); break; case 4: networkText5 = NetworkText.FromKey("DeathText.Slain", (object) deadPlayerName); break; case 5: networkText5 = NetworkText.FromKey("DeathText.Petrified_" + (object) (Main.rand.Next(4) + 1), (object) deadPlayerName); break; case 6: networkText5 = NetworkText.FromKey("DeathText.Stabbed", (object) deadPlayerName); break; case 7: networkText5 = NetworkText.FromKey("DeathText.Suffocated", (object) deadPlayerName); break; case 8: networkText5 = NetworkText.FromKey("DeathText.Burned", (object) deadPlayerName); break; case 9: networkText5 = NetworkText.FromKey("DeathText.Poisoned", (object) deadPlayerName); break; case 10: networkText5 = NetworkText.FromKey("DeathText.Electrocuted", (object) deadPlayerName); break; case 11: networkText5 = NetworkText.FromKey("DeathText.TriedToEscape", (object) deadPlayerName); break; case 12: networkText5 = NetworkText.FromKey("DeathText.WasLicked", (object) deadPlayerName); break; case 13: networkText5 = NetworkText.FromKey("DeathText.Teleport_1", (object) deadPlayerName); break; case 14: networkText5 = NetworkText.FromKey("DeathText.Teleport_2_Male", (object) deadPlayerName); break; case 15: networkText5 = NetworkText.FromKey("DeathText.Teleport_2_Female", (object) deadPlayerName); break; case 16: networkText5 = NetworkText.FromKey("DeathText.Inferno", (object) deadPlayerName); break; case 254: networkText5 = NetworkText.Empty; break; case (int) byte.MaxValue: networkText5 = NetworkText.FromKey("DeathText.Slain", (object) deadPlayerName); break; } } return networkText5; } public static NetworkText GetInvasionWaveText(int wave, params short[] npcIds) { NetworkText[] networkTextArray = new NetworkText[npcIds.Length + 1]; for (int index = 0; index < npcIds.Length; ++index) networkTextArray[index + 1] = NetworkText.FromKey(Lang.GetNPCName((int) npcIds[index]).Key); switch (wave) { case -1: networkTextArray[0] = NetworkText.FromKey("Game.FinalWave"); break; case 1: networkTextArray[0] = NetworkText.FromKey("Game.FirstWave"); break; default: networkTextArray[0] = NetworkText.FromKey("Game.Wave", (object) wave); break; } return NetworkText.FromKey("Game.InvasionWave_Type" + (object) npcIds.Length, (object[]) networkTextArray); } public static string LocalizedDuration( TimeSpan time, bool abbreviated, bool showAllAvailableUnits) { string str1 = ""; abbreviated |= !GameCulture.FromCultureName(GameCulture.CultureName.English).IsActive; if (time.Days > 0) { int days = time.Days; if (!showAllAvailableUnits && time > TimeSpan.FromDays(1.0)) ++days; string str2 = str1 + (object) days + (abbreviated ? (object) (" " + Language.GetTextValue("Misc.ShortDays")) : (days == 1 ? (object) " day" : (object) " days")); if (!showAllAvailableUnits) return str2; str1 = str2 + " "; } if (time.Hours > 0) { int hours = time.Hours; if (!showAllAvailableUnits && time > TimeSpan.FromHours(1.0)) ++hours; string str3 = str1 + (object) hours + (abbreviated ? (object) (" " + Language.GetTextValue("Misc.ShortHours")) : (hours == 1 ? (object) " hour" : (object) " hours")); if (!showAllAvailableUnits) return str3; str1 = str3 + " "; } if (time.Minutes > 0) { int minutes = time.Minutes; if (!showAllAvailableUnits && time > TimeSpan.FromMinutes(1.0)) ++minutes; string str4 = str1 + (object) minutes + (abbreviated ? (object) (" " + Language.GetTextValue("Misc.ShortMinutes")) : (minutes == 1 ? (object) " minute" : (object) " minutes")); if (!showAllAvailableUnits) return str4; str1 = str4 + " "; } return str1 + (object) time.Seconds + (abbreviated ? (object) (" " + Language.GetTextValue("Misc.ShortSeconds")) : (time.Seconds == 1 ? (object) " second" : (object) " seconds")); } } }