// Decompiled with JetBrains decompiler // Type: Terraria.Graphics.Effects.GameEffect // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria.Graphics.Effects { public abstract class GameEffect { public float Opacity; protected bool _isLoaded; protected EffectPriority _priority; public bool IsLoaded => this._isLoaded; public EffectPriority Priority => this._priority; public void Load() { if (this._isLoaded) return; this._isLoaded = true; this.OnLoad(); } public virtual void OnLoad() { } public abstract bool IsVisible(); public abstract void Activate(Vector2 position, params object[] args); public abstract void Deactivate(params object[] args); } }