// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.Golf.GolfBallTrackRecord // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using System.Collections.Generic; namespace Terraria.GameContent.Golf { public class GolfBallTrackRecord { private List _hitLocations = new List(); public void RecordHit(Vector2 position) => this._hitLocations.Add(position); public int GetAccumulatedScore() { double totalDistancePassed; int hitsMade; this.GetTrackInfo(out totalDistancePassed, out hitsMade); return (int) (totalDistancePassed / 16.0) / (hitsMade + 2); } private void GetTrackInfo(out double totalDistancePassed, out int hitsMade) { hitsMade = 0; totalDistancePassed = 0.0; int index = 0; while (index < this._hitLocations.Count - 1) { totalDistancePassed += (double) Vector2.Distance(this._hitLocations[index], this._hitLocations[index + 1]); ++index; ++hitsMade; } } } }