// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.Dyes.LegacyHairShaderData // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Terraria.Graphics.Shaders; namespace Terraria.GameContent.Dyes { public class LegacyHairShaderData : HairShaderData { private LegacyHairShaderData.ColorProcessingMethod _colorProcessor; public LegacyHairShaderData() : base((Ref) null, (string) null) { this._shaderDisabled = true; } public override Color GetColor(Player player, Color lightColor) { bool lighting = true; Color color = this._colorProcessor(player, player.hairColor, ref lighting); return lighting ? new Color(color.ToVector4() * lightColor.ToVector4()) : color; } public LegacyHairShaderData UseLegacyMethod( LegacyHairShaderData.ColorProcessingMethod colorProcessor) { this._colorProcessor = colorProcessor; return this; } public delegate Color ColorProcessingMethod(Player player, Color color, ref bool lighting); } }