// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.Achievements.AchievementsHelper // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using System; namespace Terraria.GameContent.Achievements { public class AchievementsHelper { private static bool _isMining; private static bool mayhemOK; private static bool mayhem1down; private static bool mayhem2down; private static bool mayhem3down; public static event AchievementsHelper.ItemPickupEvent OnItemPickup; public static event AchievementsHelper.ItemCraftEvent OnItemCraft; public static event AchievementsHelper.TileDestroyedEvent OnTileDestroyed; public static event AchievementsHelper.NPCKilledEvent OnNPCKilled; public static event AchievementsHelper.ProgressionEventEvent OnProgressionEvent; public static bool CurrentlyMining { get => AchievementsHelper._isMining; set => AchievementsHelper._isMining = value; } public static void NotifyTileDestroyed(Player player, ushort tile) { if (Main.gameMenu || !AchievementsHelper._isMining || AchievementsHelper.OnTileDestroyed == null) return; AchievementsHelper.OnTileDestroyed(player, tile); } public static void NotifyItemPickup(Player player, Item item) { if (AchievementsHelper.OnItemPickup == null) return; AchievementsHelper.OnItemPickup(player, (short) item.netID, item.stack); } public static void NotifyItemPickup(Player player, Item item, int customStack) { if (AchievementsHelper.OnItemPickup == null) return; AchievementsHelper.OnItemPickup(player, (short) item.netID, customStack); } public static void NotifyItemCraft(Recipe recipe) { if (AchievementsHelper.OnItemCraft == null) return; AchievementsHelper.OnItemCraft((short) recipe.createItem.netID, recipe.createItem.stack); } public static void Initialize() => Player.Hooks.OnEnterWorld += new Action(AchievementsHelper.OnPlayerEnteredWorld); internal static void OnPlayerEnteredWorld(Player player) { if (AchievementsHelper.OnItemPickup != null) { for (int index = 0; index < 58; ++index) AchievementsHelper.OnItemPickup(player, (short) player.inventory[index].type, player.inventory[index].stack); for (int index = 0; index < player.armor.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.armor[index].type, player.armor[index].stack); for (int index = 0; index < player.dye.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.dye[index].type, player.dye[index].stack); for (int index = 0; index < player.miscEquips.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.miscEquips[index].type, player.miscEquips[index].stack); for (int index = 0; index < player.miscDyes.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.miscDyes[index].type, player.miscDyes[index].stack); for (int index = 0; index < player.bank.item.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.bank.item[index].type, player.bank.item[index].stack); for (int index = 0; index < player.bank2.item.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.bank2.item[index].type, player.bank2.item[index].stack); for (int index = 0; index < player.bank3.item.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.bank3.item[index].type, player.bank3.item[index].stack); for (int index = 0; index < player.bank4.item.Length; ++index) AchievementsHelper.OnItemPickup(player, (short) player.bank4.item[index].type, player.bank4.item[index].stack); } if (player.statManaMax > 20) Main.Achievements.GetCondition("STAR_POWER", "Use").Complete(); if (player.statLifeMax == 500 && player.statManaMax == 200) Main.Achievements.GetCondition("TOPPED_OFF", "Use").Complete(); if (player.miscEquips[4].type > 0) Main.Achievements.GetCondition("HOLD_ON_TIGHT", "Equip").Complete(); if (player.miscEquips[3].type > 0) Main.Achievements.GetCondition("THE_CAVALRY", "Equip").Complete(); for (int index = 0; index < player.armor.Length; ++index) { if (player.armor[index].wingSlot > (sbyte) 0) { Main.Achievements.GetCondition("HEAD_IN_THE_CLOUDS", "Equip").Complete(); break; } } if (player.armor[0].stack > 0 && player.armor[1].stack > 0 && player.armor[2].stack > 0) Main.Achievements.GetCondition("MATCHING_ATTIRE", "Equip").Complete(); if (player.armor[10].stack > 0 && player.armor[11].stack > 0 && player.armor[12].stack > 0) Main.Achievements.GetCondition("FASHION_STATEMENT", "Equip").Complete(); bool flag = true; for (int slot = 0; slot < 10; ++slot) { if (player.IsAValidEquipmentSlotForIteration(slot) && (player.dye[slot].type < 1 || player.dye[slot].stack < 1)) flag = false; } if (!flag) return; Main.Achievements.GetCondition("DYE_HARD", "Equip").Complete(); } public static void NotifyNPCKilled(NPC npc) { if (Main.netMode == 0) { if (!npc.playerInteraction[Main.myPlayer]) return; AchievementsHelper.NotifyNPCKilledDirect(Main.player[Main.myPlayer], npc.netID); } else { for (int remoteClient = 0; remoteClient < (int) byte.MaxValue; ++remoteClient) { if (npc.playerInteraction[remoteClient]) NetMessage.SendData(97, remoteClient, number: npc.netID); } } } public static void NotifyNPCKilledDirect(Player player, int npcNetID) { if (AchievementsHelper.OnNPCKilled == null) return; AchievementsHelper.OnNPCKilled(player, (short) npcNetID); } public static void NotifyProgressionEvent(int eventID) { if (Main.netMode == 2) { NetMessage.SendData(98, number: eventID); } else { if (AchievementsHelper.OnProgressionEvent == null) return; AchievementsHelper.OnProgressionEvent(eventID); } } public static void HandleOnEquip(Player player, Item item, int context) { if (context == 16) Main.Achievements.GetCondition("HOLD_ON_TIGHT", "Equip").Complete(); if (context == 17) Main.Achievements.GetCondition("THE_CAVALRY", "Equip").Complete(); if ((context == 10 || context == 11) && item.wingSlot > (sbyte) 0) Main.Achievements.GetCondition("HEAD_IN_THE_CLOUDS", "Equip").Complete(); if (context == 8 && player.armor[0].stack > 0 && player.armor[1].stack > 0 && player.armor[2].stack > 0) Main.Achievements.GetCondition("MATCHING_ATTIRE", "Equip").Complete(); if (context == 9 && player.armor[10].stack > 0 && player.armor[11].stack > 0 && player.armor[12].stack > 0) Main.Achievements.GetCondition("FASHION_STATEMENT", "Equip").Complete(); if (context != 12) return; for (int slot = 0; slot < 10; ++slot) { if (player.IsAValidEquipmentSlotForIteration(slot) && (player.dye[slot].type < 1 || player.dye[slot].stack < 1)) return; } for (int index = 0; index < player.miscDyes.Length; ++index) { if (player.miscDyes[index].type < 1 || player.miscDyes[index].stack < 1) return; } Main.Achievements.GetCondition("DYE_HARD", "Equip").Complete(); } public static void HandleSpecialEvent(Player player, int eventID) { if (player.whoAmI != Main.myPlayer) return; switch (eventID) { case 1: Main.Achievements.GetCondition("STAR_POWER", "Use").Complete(); if (player.statLifeMax != 500 || player.statManaMax != 200) break; Main.Achievements.GetCondition("TOPPED_OFF", "Use").Complete(); break; case 2: Main.Achievements.GetCondition("GET_A_LIFE", "Use").Complete(); if (player.statLifeMax != 500 || player.statManaMax != 200) break; Main.Achievements.GetCondition("TOPPED_OFF", "Use").Complete(); break; case 3: Main.Achievements.GetCondition("NOT_THE_BEES", "Use").Complete(); break; case 4: Main.Achievements.GetCondition("WATCH_YOUR_STEP", "Hit").Complete(); break; case 5: Main.Achievements.GetCondition("RAINBOWS_AND_UNICORNS", "Use").Complete(); break; case 6: Main.Achievements.GetCondition("YOU_AND_WHAT_ARMY", "Spawn").Complete(); break; case 7: Main.Achievements.GetCondition("THROWING_LINES", "Use").Complete(); break; case 8: Main.Achievements.GetCondition("LUCKY_BREAK", "Hit").Complete(); break; case 9: Main.Achievements.GetCondition("VEHICULAR_MANSLAUGHTER", "Hit").Complete(); break; case 10: Main.Achievements.GetCondition("ROCK_BOTTOM", "Reach").Complete(); break; case 11: Main.Achievements.GetCondition("INTO_ORBIT", "Reach").Complete(); break; case 12: Main.Achievements.GetCondition("WHERES_MY_HONEY", "Reach").Complete(); break; case 13: Main.Achievements.GetCondition("JEEPERS_CREEPERS", "Reach").Complete(); break; case 14: Main.Achievements.GetCondition("ITS_GETTING_HOT_IN_HERE", "Reach").Complete(); break; case 15: Main.Achievements.GetCondition("FUNKYTOWN", "Reach").Complete(); break; case 16: Main.Achievements.GetCondition("I_AM_LOOT", "Peek").Complete(); break; } } public static void HandleNurseService(int coinsSpent) => ((CustomFloatCondition) Main.Achievements.GetCondition("FREQUENT_FLYER", "Pay")).Value += (float) coinsSpent; public static void HandleAnglerService() { Main.Achievements.GetCondition("SERVANT_IN_TRAINING", "Finish").Complete(); ++((CustomIntCondition) Main.Achievements.GetCondition("GOOD_LITTLE_SLAVE", "Finish")).Value; ++((CustomIntCondition) Main.Achievements.GetCondition("TROUT_MONKEY", "Finish")).Value; ++((CustomIntCondition) Main.Achievements.GetCondition("FAST_AND_FISHIOUS", "Finish")).Value; ++((CustomIntCondition) Main.Achievements.GetCondition("SUPREME_HELPER_MINION", "Finish")).Value; } public static void HandleRunning(float pixelsMoved) => ((CustomFloatCondition) Main.Achievements.GetCondition("MARATHON_MEDALIST", "Move")).Value += pixelsMoved; public static void HandleMining() => ++((CustomIntCondition) Main.Achievements.GetCondition("BULLDOZER", "Pick")).Value; public static void CheckMechaMayhem(int justKilled = -1) { if (!AchievementsHelper.mayhemOK) { if (!NPC.AnyNPCs((int) sbyte.MaxValue) || !NPC.AnyNPCs(134) || !NPC.AnyNPCs(126) || !NPC.AnyNPCs(125)) return; AchievementsHelper.mayhemOK = true; AchievementsHelper.mayhem1down = false; AchievementsHelper.mayhem2down = false; AchievementsHelper.mayhem3down = false; } else { if (justKilled == 125 || justKilled == 126) AchievementsHelper.mayhem1down = true; else if (!NPC.AnyNPCs(125) && !NPC.AnyNPCs(126) && !AchievementsHelper.mayhem1down) { AchievementsHelper.mayhemOK = false; return; } if (justKilled == 134) AchievementsHelper.mayhem2down = true; else if (!NPC.AnyNPCs(134) && !AchievementsHelper.mayhem2down) { AchievementsHelper.mayhemOK = false; return; } if (justKilled == (int) sbyte.MaxValue) AchievementsHelper.mayhem3down = true; else if (!NPC.AnyNPCs((int) sbyte.MaxValue) && !AchievementsHelper.mayhem3down) { AchievementsHelper.mayhemOK = false; return; } if (!AchievementsHelper.mayhem1down || !AchievementsHelper.mayhem2down || !AchievementsHelper.mayhem3down) return; AchievementsHelper.NotifyProgressionEvent(21); } } public delegate void ItemPickupEvent(Player player, short itemId, int count); public delegate void ItemCraftEvent(short itemId, int count); public delegate void TileDestroyedEvent(Player player, ushort tileId); public delegate void NPCKilledEvent(Player player, short npcId); public delegate void ProgressionEventEvent(int eventID); } }