// Decompiled with JetBrains decompiler // Type: Terraria.DeprecatedClassLeftInForLoading // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using System.Collections.Generic; namespace Terraria { public class DeprecatedClassLeftInForLoading { public const int MaxDummies = 1000; public static DeprecatedClassLeftInForLoading[] dummies = new DeprecatedClassLeftInForLoading[1000]; public short x; public short y; public int npc; public int whoAmI; public static void UpdateDummies() { Dictionary dictionary = new Dictionary(); bool flag1 = false; Rectangle rectangle = new Rectangle(0, 0, 32, 48); rectangle.Inflate(1600, 1600); int x = rectangle.X; int y = rectangle.Y; for (int index = 0; index < 1000; ++index) { if (DeprecatedClassLeftInForLoading.dummies[index] != null) { DeprecatedClassLeftInForLoading.dummies[index].whoAmI = index; if (DeprecatedClassLeftInForLoading.dummies[index].npc != -1) { if (!Main.npc[DeprecatedClassLeftInForLoading.dummies[index].npc].active || Main.npc[DeprecatedClassLeftInForLoading.dummies[index].npc].type != 488 || (double) Main.npc[DeprecatedClassLeftInForLoading.dummies[index].npc].ai[0] != (double) DeprecatedClassLeftInForLoading.dummies[index].x || (double) Main.npc[DeprecatedClassLeftInForLoading.dummies[index].npc].ai[1] != (double) DeprecatedClassLeftInForLoading.dummies[index].y) DeprecatedClassLeftInForLoading.dummies[index].Deactivate(); } else { if (!flag1) { for (int key = 0; key < (int) byte.MaxValue; ++key) { if (Main.player[key].active) dictionary[key] = Main.player[key].getRect(); } flag1 = true; } rectangle.X = (int) DeprecatedClassLeftInForLoading.dummies[index].x * 16 + x; rectangle.Y = (int) DeprecatedClassLeftInForLoading.dummies[index].y * 16 + y; bool flag2 = false; foreach (KeyValuePair keyValuePair in dictionary) { if (keyValuePair.Value.Intersects(rectangle)) { flag2 = true; break; } } if (flag2) DeprecatedClassLeftInForLoading.dummies[index].Activate(); } } } } public DeprecatedClassLeftInForLoading(int x, int y) { this.x = (short) x; this.y = (short) y; this.npc = -1; } public static int Find(int x, int y) { for (int index = 0; index < 1000; ++index) { if (DeprecatedClassLeftInForLoading.dummies[index] != null && (int) DeprecatedClassLeftInForLoading.dummies[index].x == x && (int) DeprecatedClassLeftInForLoading.dummies[index].y == y) return index; } return -1; } public static int Place(int x, int y) { int index1 = -1; for (int index2 = 0; index2 < 1000; ++index2) { if (DeprecatedClassLeftInForLoading.dummies[index2] == null) { index1 = index2; break; } } if (index1 == -1) return index1; DeprecatedClassLeftInForLoading.dummies[index1] = new DeprecatedClassLeftInForLoading(x, y); return index1; } public static void Kill(int x, int y) { for (int index = 0; index < 1000; ++index) { DeprecatedClassLeftInForLoading dummy = DeprecatedClassLeftInForLoading.dummies[index]; if (dummy != null && (int) dummy.x == x && (int) dummy.y == y) DeprecatedClassLeftInForLoading.dummies[index] = (DeprecatedClassLeftInForLoading) null; } } public static int Hook_AfterPlacement(int x, int y, int type = 21, int style = 0, int direction = 1) { if (Main.netMode != 1) return DeprecatedClassLeftInForLoading.Place(x - 1, y - 2); NetMessage.SendTileSquare(Main.myPlayer, x - 1, y - 1, 3); NetMessage.SendData(87, number: (x - 1), number2: ((float) (y - 2))); return -1; } public void Activate() { int index = NPC.NewNPC((int) this.x * 16 + 16, (int) this.y * 16 + 48, 488, 100); Main.npc[index].ai[0] = (float) this.x; Main.npc[index].ai[1] = (float) this.y; Main.npc[index].netUpdate = true; this.npc = index; if (Main.netMode == 1) return; NetMessage.SendData(86, number: this.whoAmI, number2: ((float) this.x), number3: ((float) this.y)); } public void Deactivate() { if (this.npc != -1) Main.npc[this.npc].active = false; this.npc = -1; if (Main.netMode == 1) return; NetMessage.SendData(86, number: this.whoAmI, number2: ((float) this.x), number3: ((float) this.y)); } public override string ToString() => this.x.ToString() + "x " + (object) this.y + "y npc: " + (object) this.npc; } }